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Invalid Dynamic Rotation
Zackybear
« Citoyen »
1361755860000
    • Zackybear#0000
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#1
  1
Since many people do not know how to do it. Or forgot how to do it. I explained it using an XML.
Temple's Blueprint for @1770857: @1770857


*Note*
This is based on sync.
If you are shaman it will appear different.
Have two mice in tribe house.
Use /debug and play the map twice.
(You will notice the ground will be different if you have it Vice Versa)
Mice go through green. Shaman goes through red.


*Key*
Green Shaman Collide 90°
Yellow Both Collide
Red Mice Collide 90°
Blue Shaman
Purple Mice


@3637196

<C>
<P F="0" />
<Z>
<S>
<S P="1,-1,0.3,0.2,9423000,0,0,0" L="400" o="FFFFFFFFF" X="-5" c="3" Y="400" T="12" H="10" />
<S P="1,-1,0.3,0.2,9423000,0,0,0" L="400" o="FFFFFFFFF" X="805" c="3" Y="400" T="12" H="10" />
<S L="400" H="40" X="800" Y="200" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S L="400" H="40" X="0" Y="200" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S L="1200" H="40" X="400" Y="380" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S L="80" H="40" X="400" Y="200" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S P="1,-1,0.3,0.2,9423090,0,0,0" L="400" o="FFFFFFFFF" X="-5" c="3" Y="0" T="12" H="10" />
<S P="1,-1,0.3,0.2,9423090,0,0,0" L="400" o="FFFFFFFFF" X="805" c="3" Y="0" T="12" H="10" />
<S P="0,0,0.3,0.2,0,0,0,0" L="10" o="FF0000" X="-5" c="4" Y="400" T="12" H="400" />
<S P="0,0,0.3,0.2,0,0,0,0" L="10" o="FF0000" X="805" c="4" Y="400" T="12" H="400" />
<S P="0,0,0.3,0.2,0,0,0,0" L="400" o="FF0000" X="-5" c="4" Y="0" T="12" H="10" />
<S P="0,0,0.3,0.2,0,0,0,0" L="400" o="FF0000" X="805" c="4" Y="0" T="12" H="10" />
<S P="0,0,0.3,0.2,0,0,0,0" L="10" o="00FF00" X="-5" c="4" Y="0" T="12" H="400" />
<S P="0,0,0.3,0.2,0,0,0,0" L="10" o="00FF00" X="805" c="4" Y="0" T="12" H="400" />
<S P="0,0,0.3,0.2,0,0,0,0" L="400" o="00FF00" X="-5" c="4" Y="400" T="12" H="10" />
<S P="0,0,0.3,0.2,0,0,0,0" L="400" o="00FF00" X="805" c="4" Y="400" T="12" H="10" />
</S>
<D>
<DS Y="345" X="400" />
<DC Y="165" X="400" />
</D>
<O />
</Z>
</C>

Both Shaman and Mice can collide w/ the other ground but to them it will be 0° and not 90°. Vice Versa

@3637193

<C>
<P F="0" />
<Z>
<S>
<S H="10" L="160" o="FFFFFFFFF" X="280" c="3" Y="280" T="12" P="1,-1,0.3,0.2,9423000,0,0,0" />
<S H="10" L="160" o="FFFFFFFFF" X="520" c="3" Y="280" T="12" P="1,-1,0.3,0.2,9423090,0,0,0" />
<S L="800" X="400" H="40" Y="380" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S L="200" X="100" H="40" Y="180" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S L="200" X="700" H="40" Y="180" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S L="120" X="400" H="40" Y="180" T="6" P="0,0,0.3,0.2,0,0,0,0" />
<S P="0,0,0.3,0.2,0,0,0,0" L="10" o="FF0000" X="280" c="4" Y="280" T="12" H="160" />
<S P="0,0,0.3,0.2,0,0,0,0" L="160" o="FF0000" X="520" c="4" Y="280" T="12" H="10" />
<S P="0,0,0.3,0.2,0,0,0,0" L="160" o="00FF00" X="280" c="4" Y="280" T="12" H="10" />
<S P="0,0,0.3,0.2,0,0,0,0" L="10" o="00FF00" X="520" c="4" Y="280" T="12" H="160" />
</S>
<D>
<DS Y="345" X="400" />
<DC Y="145" X="400" />
</D>
<O />
</Z>
</C>
Danshweger
« Citoyen »
1361761740000
    • Danshweger#0000
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#2
  0
Nice, thanks.
Zackybear
« Citoyen »
1361762160000
    • Zackybear#0000
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#3
  0
^_^ You're Welcome

Make sure the rotation is 9423000 or 9423090. It does work the same for 9423045 and 9423135.

For the pictures below the rotations are:
9423090 9423000 9423045 9423135

Mouse Point Of View

http://i.imgur.com/Zj840xP.png
Shaman Point Of View

http://i.imgur.com/IEgwycO.png
Suikodenii
« Citoyen »
1363251300000
    • Suikodenii#0000
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#4
  0
I don't understand what this means..sorry :D
Im looking for the explanation of how to make a ground that only allows a mouse or shaman to go through.
Is this it?
Binbunny
« Citoyen »
1363259520000
    • Binbunny#0000
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#5
  0
WHOA!
Spacewind
« Citoyen »
1363280220000
    • Spacewind#0000
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#6
  0
When there horizontal for shaman how do you make it so sham cant touch them?
Like if i wanted to make everyone just touch them where there facing vertical

http://i.imgur.com/40dA4Hz.png
Like here if i wanted sham to not touch mice blocks since they turn vertical on shams screen
Rainbowjay
« Citoyen »
1363283940000
    • Rainbowjay#0000
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#7
  0
Finally a tutorial on this, thanks
Zackybear
« Citoyen »
1363405140000
    • Zackybear#0000
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#8
  0
Spacewind a dit :
When there horizontal for shaman how do you make it so sham cant touch them?
Like if i wanted to make everyone just touch them where there facing vertical

Like here if i wanted sham to not touch mice blocks since they turn vertical on shams screen

For your map since the grounds are like that the mice will collide w/ the 2 horizontal just because it will rotate 90° and it will be vertical making the mice unable to go that way. If you were to make a map using the Invalid Dynamic Rotation you will need to make longer grounds that go off the map just to ensure the mice/shaman will not collide with a certain ground.

At the moment both mice and shaman doesn't go through the green grounds. But they go through red..

@3710244
To be honest I do not know why it is like that right now but maybe a map crew could answer that if you asked them.
Mete
« Citoyen »
1363796820000
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#9
  0
thanks
Bhvana
« Censeur »
1551548940000
    • Bhvana#0543
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#10
  0
thanks
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