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Vertically Scrolling Maps
Haruhitastic
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#41
  0
popbears a dit :
knew dis ages ago
like last yr march o-o

You might be thinking of horizontal. This is vertical, which is quite different.
Deniz
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#42
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@5655256.@5660006.,@5667131,,,@5667143
Xmagicclouds
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#43
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OMGGGGGGGGGGGGGGGGGGGG THAAAAAAAAAAAAAAAAAANKKKKKKKKKK YOUUUUUUUUUUUU IT WORRRRRRRRRKKKKKKKKKKSSSSSSSSSSSS
:)
Backupjulian
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#44
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I WASTED 1 DAY OF ATTEMPTING TO GET A SCROLL MAP IT JUST FAILED TO A NORMAL MAP
Backupjulian
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#45
[Modéré par Shamousey, raison : Double post.]
Shamousey
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#46
  0
If you're having trouble getting a scrolling map working, feel free to post the XML or @code here or PM me and I'll add the scrolling to it for you.
Thundershope
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#47
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ehm... I wanna the long one's
Miso
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#48
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HHHHHH TYSM
Easteruni
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#49
  0
thanks, i used it on couple of my maps shamousey


Epalk a dit :
epalk loves this feature. she has already made ultra tribe houses and some parody maps of games like papijump (lol) :D

i know i really like making maps, i made 21 maps i think so far.

Dernière modification le 1448328960000
Chessygood
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#51
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oh and if someone is wandering how to scroll the scroll map when editing it you press space the drag it with you mouse
Syrius
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#52
  0
!map @6408025

Dernière modification le 1450367340000
Artsieristic
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#53
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This totally help yay! you are my hero :P for making ideas XD
Orasna123
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#54
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@6925877 Cool map FARM XDDDD.
Mccog
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#55
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can you change the length or is that the only length u can do?
Censere
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#56
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Mccog a dit :
can you change the length or is that the only length u can do?

any length inbetween 400 to 800 works
Mystery
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#57
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im just wondering, how do you edit the background so it fits correctly?
Nunu
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#58
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thanks
Ipodpuppy
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#59
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Is there a way for the sky not to do what's show in the picture? Like you place a plank, and then the sky goes underneath it too.
Syrius
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#60
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Ipodpuppy a dit :
Is there a way for the sky not to do what's show in the picture? Like you place a plank, and then the sky goes underneath it too.

Change d="" attribute to D="" (d="" is foreground, D="" background.)
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