Spawn Death |
Epicmooseman « Citoyen » 1388631540000
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Random Spawn Deaths happen frequently, any thoughts as to why? |
Babyaftchris « Citoyen » 1388634480000
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If afks died last, spawndeaths will occur. There are other forms of spawndeaths but yeah. |
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Bug List a dit : There are other types, too. Shaman deathspawn and such. I'd have to say, this bug annoys me too, but Tig is only looking into it right now. 'w' |
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I feel like it's just me, or spawn deaths seem to be more likely in dual shaman maps. |
Haruhitastic « Censeur » 1388677620000
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Kayleekitti a dit : Um what. There's no other type. You just don't spawn. Regardless. |
Dehpromouse 1389298560000
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[Modéré par Katburger, raison : This isn't very helpful! Please only post if you have something knowlegable and useful to contribute.] |
Chimerical « Citoyen » 1389327360000
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I'm fairly certain that spawn death is a flash player bug, and something that the TFM devs will never be able to fix. The problem seems to occur when 1 or more players in the room are running another program that is using flash player, at the same time that Transformice is running. As of some kind of flash player update about 2011-ish, I noticed that if you open two tabs and try playing another flash game, or anything that requires flash player (like watching Youtube videos for example) there is a significant amount of lag / desync between the application you have open, and the one you aren't using. Sometimes it can be as much as several seconds. I tested it a few times, and it seems most noticeable when having 2 flash games running, or leaving a game alone, and opening another tab to watch a Youtube video, etc. I believe that for the player/players doing this, the map hasn't loaded yet for them, but it already has for everyone else. For example, let's say that one player in the room decides to go watch a Youtube video while they are in a Vanilla room, and the current map is 34. After map 34 ends, map 102 begins, but due to some bizzare desync issue, the person watching a Youtube video is still in map 34 while everyone else in the room is at the 3..2..1.. countdown for map 102. Then as a result, most if not all players in the room (except for the person watching a Youtube video) fail to spawn. I'm still not sure why this causes everyone else in the room to die at spawn. It would make more sense if the players running 2 separate flash windows die at spawn. But in most cases, everyone else in the room dies instead. Although I'm not 100% positive, I can easily say that spawn deaths are going to continue until Adobe fixes whatever is causes desync when running flash on 2 separate tabs, windows, or applications. |
+Nublet « Citoyen » 1389367680000
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Primeside a dit : That makes no sense at all. If you run several flash applications at once, it can cause lag on your end, but it certainly won't affect the other players in the room (unless you are the sync, in which case dynamic grounds and objects might become glitchy for others). Besides, it has been observed by quite a few people (including myself) that the spawn death occurs when the afk players die last in a round, as Babyaftchris already said above. That is, when everyone else has already died or entered the hole before the afks bubble away, most players will die at spawn in the next round (but not those who were afk). So it's certainly a game bug, not a flashplayer problem. |
Jellydaizy « Citoyen » 1390801020000
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the spawn death is probaly because you were afk for to long on the map or in u died before the map played that could happen or mabye it is a spawn death glitch |