Fortoresse Suggestions |
Koolskulmice « Citoyen » 1408895820000
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Capture the flag (first to 5) where teams have to rush to the enemy's flag while they defend it, and at the same time try to steal it. Also I think auto-turrets that do 1 damage twice-4 times a second, and have around 10 health and last for a certain amount of time if they're too overpowered, which I don't think they will be. Also different classes would be cool, like a class that places traps to defend the base, a class that can dig up terrain 3x or 4x more efficiently than other classes, and has bombs. A medic who can heal people using some sort of gun that fires out fruit, the basic army soldier, A pyro who uses a flamethrower that damages for a few seconds after it has made contact with the enemy. There should also be a gamemode where you have about a minute to build a secure fort that has a cube inside that if it has been shot too much it will be destroyed. -Thanks :) |
Whalefail « Citoyen » 1408930380000
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koolskulmice a dit : Some of this sounds similar to TF2. Actually, it sounds really similar to TF2. Dernière modification le 1408930440000 |
+Laurent « Citoyen » 1408968240000
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And plagiarism is not good as well. |
Fewfre « Citoyen » 1409154840000
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I would really like for weapons to be able to fire in the void again. The player not being able to go into it is fine by me, but I had being near the top / side of the map and having the void eat all my bullets. Plus you can actually get stuck with your gun in the void, unable to shoot the conj/blocks around you to free yourself. The only negative I see to this is it would allow people to shoot over a conj wall someone made and potentially hit the other person, which kinda goes against the purpose of making the void solid. First of all, I'm not sure if this is a bad thing since it may deter people a bit from hugging a corner. Second, it's still way better than the void eating my bullets. Third, if this really became a problem, you could allow bullets to only travel so far in the void, or make it so only bullets shooting at a certain degree downwards would be allowed to pass through the void. |
Iloveellis « Citoyen » 1409174280000
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omg plz put more black people or else your just the most rasict people i know Dernière modification le 1409174340000 |
Thesnailgary « Citoyen » 1409178480000
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How is more black people not racist. that just means they need to put 1 person of every ethnicity and that's just a mess. Its not racism at all. |
Chosnsnivy « Citoyen » 1409207040000
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I feel like Domination rounds are too goddamn short. 2 MINS TO KILL EVERYONE. IT USUALLY ENDS WITH A TIE. Can we at least have the time limit 4 mins? |
Jjaakkee « Citoyen » 1409254020000
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Fewfre a dit : /Support |
Phobosin « Citoyen » 1409279820000
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Miceordie a dit : In my thinking it would make it Pay2Win because when a game gets buyable currency, they need an incentive to make people WANT to buy the currency, thus having them add weapons only obtainable through currency you buy with real money. |
Tadame « Citoyen » 1409311140000
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Weapon suggestion : Cross-bows. Hot! Cool! |
Augustinas « Citoyen » 1409747220000
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suggesting to add leaderboards, thou more likely when is leaderboard going to be added? |
Passepartoot « Citoyen » 1409829240000
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Vogul a dit : i agree , maybe ability to upgrade weopons and team chat Dernière modification le 1409829360000 |
Fewfre « Citoyen » 1410369360000
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I would love a stat that shows how much conjuration a player has placed... it would show how little of a life I have =p |
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Passepartoot a dit : It would be nice if only some weapons allowed you to move while shooting. And some weapons should lose some accuracy when you're moving. |
Rangerchips « Citoyen » 1410519420000
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[video][/video] |
Chosnsnivy « Citoyen » 1410654600000
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My idea for an RPG: 10 dmg normal, but small radius for normal damage. For splash damage, 5 dmg for each person in the moderately sized splash damage radius. 8 dmg crouching, 4 dmg splash dmg while crouching. perfect accuracy, 2 ammo for each clip, 3 sec reload time and 1.5 second rate of fire. It seems that it is a weapon better for finishing off opponents |
Chosnsnivy « Citoyen » 1410725940000
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Adding on, status ailments should be a thing in this game. Bleed: Lose 3 HP each second for 3 seconds. Paralyzed: Unable to move for 3 seconds. However, you can still shoot. Dernière modification le 1410726120000 |
Fewfre « Citoyen » 1410731160000
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I personally hate status ailments. While some people seem to love them, I find they add an unnecessary extra component to game-play. Although I do admit I'd preferred this paralyzed to work something like this instead of only being 1-2 seconds but no shooting. |
Holistergo « Citoyen » 1410917160000
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Paralyze and bleed ammo. Less dmg. Bleed would technically do more dmg but over time. Bleed and paralyze effect do not stack. Paralyze effect has a cool down of 3 seconds on each person. So that automatic fire weapons won't be too OP. Raliguns. I think that raliguns should be like a modern day cannon. 17 dmg 10 reload between each ammo fire. 4 ammo. Cannot shoot downwards only upwards or straight. And maybe add some kinds curve when it shoots upwards?. Also make the missiles go on forever until it hits something but make it a slow traveling bullet. Explosive radius of about the landmine. With raliguns you have to camp in one spot so you can't really move. otherwise it wouldn't be effective. The disadvantage of this is that someone can easily sneak up upon you and kill you. [Sentinel]Please, do not double post. Use the edit button if you wish to add something to your previous post. Dernière modification le 1410940500000 |
Holistergo 1410918660000
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[Modéré par Sabusha, raison : Double post] |