Players you'd like in a team |
Sealandy « Citoyen » 1443737520000
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So surprised that two people would have me on their team, since I don't even remember how to reload. For my team I would probably go with Solfn, Holistergo, Atlastx, Shadowtrophy, Chrisipiress, Willowxz, and Jackalpaw. |
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pro ppl |
Blueztorm « Citoyen » 1447307640000
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I can defeat all of you :D |
Famehouse « Citoyen » 1447417980000
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if some one of the team come to my rage buff make sure i can do a lot of better |
Eternalcool « Citoyen » 1447468080000
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i haven't played fortoresse in a longggggggggggggg time but the people i remember that played very well were solfn, holistergo, atlastx, willowxz, jackalpaw, and thats all. dont know how they'd work out in a team altogether seeing as they mostly play differently, or so they did when i still played fortoresse. |
Hard2break « Citoyen » 1447471140000
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Minsunny, Solfn, Atlastx, Seeier, Miku (I think that was the name) |
Assaultgun « Citoyen » 1447530660000
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Assaultgun a dit : since i dont know anyone else.. |
Masterkaren « Citoyen » 1451358360000
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Micolovemom, Leneangel, Luvbooty, Riceeater777, Holistergo (maybe, only saw him play 2 rounds. Killed me too many times to count), and someone to take all the bullets. :P |
Freedsnail « Citoyen » 1452217500000
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Id work better alone...(but if I have too) I would choose..Sakatazz (somany kills with only 400 deaths....4k killz o.o) ...Nibielle (that how you spell her name?) F457, Thesnailgary, Cheddarfist and...Hydracheese (and myself)... |
Betaclo « Citoyen » 1452854760000
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I would choose Showgugas Cherrytan Kazhoodoon Cheddarfirst Stehie Soldatz Mikukox and me |
Amikary « Citoyen » 1460425620000
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My friends, we communicate well. |
Thesnailgary « Citoyen » 1460502720000
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I commented some while back early on and I'll just change that to any group of my tribe members, regardless of skill. They tend to communicate well with each other due to being around each other often so the team would be better in my opinion. |
Alaka1ne « Censeur » 1460592360000
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Now, looking again, i would define 5 roles: Sniper Close-Quarters Playmaker Support Clutch That being said, i would choose the following ones: Atlasx Either Szd or Mico Holi or Solfn Gary-man And... This is the worst position to choose from. Who can kill an entire enemy team no matter who they are? I would vote for Brutal, but i'm not sure. Dernière modification le 1460939820000 |
Holistergo « Citoyen » 1460605080000
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Brandonnst a dit : May you define each role for me? Especially Playmaker and support. I just need to know what other players think of these roles. That being said, I believe there are a couple crucial roles. If we are talking Domination wise i believe that there should be a support in an organized team. Supports should be high precision and or high ammo. I like using p90 or famas when being support ish. When i support i obviously support my team by making openings for them to shoot through. High conj cutting guns are crucial for this. I will also make easy kills for my team that i can't get, but i can make one shot and one second kills. Examples of this would be using a whole clip on an enemy dealing 20 damage average easily. A player with a ump who cannot kill in one clip may use the pathway i created to finish off the enemy. I would want a DPS on our team or Glass cannon. These guys can kill and deal lots of damage. However guns like sniper, mp5, steyer aug etc need openings. they need to get through shields to make the kills that supports cannot get. I prefer a gun with high damage consistently, fast reload and fire rate etc. Basically the guns that can kill fast. However as said before those guns can't kill when there are shields. These players will also take some damage as they should be focused and guns except for sniper will not be able to shield when trying for kills. Another role i would want is someone who can plan a play for the team generally and do solo plays on their own to benefit the team. Players like this have more mind tricks and prediction over a lot of skill. there is no specific gun for this because it is more of the mind rather than anything to do with game interference. I will use brandon's terminology with the word Clutch. A i say a this role has to do main with someone who can chase good. Guns like this are guns that can hit their bullets. Such as Spas 12 and ump.They can also be fast but bad accuracy. Like p90. These guys focus on killing early game and mid game. Late game when there are a few players left they go for the easiest kills which are the worn out players. My final crucial role is a Close quarters person. The name should imply what you do. The goal isn't quite to kill but to prevent uneasy situations for your team. this can be breaking a cross fire with no momentum meaning really slow fires. Your goal is to be the target, the one disturbing the wasp's nest. Spas 12, mp5 and guns that can spray bullets are fit for this role. Players that can be defensive while moving and use all of their conj bar to move quick is essential. Keep in mind that Supports usually stick with the DPS and that the players for each role is the most significant part in making the role successful rather than the gun. Dernière modification le 1460939880000 |
Alaka1ne « Censeur » 1460631240000
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holistergo a dit : Playmakers are the players that "create" the plays for the team. That sounds confusing, but i'll explain. Their role is not to kill at all. If they find a kill, nice. But their crucial role is to, for example, lure the entire enemy team into a trap. Or to find a way to his entire team survive running away. That guy is the playmaker: He's the 'tactician' for his team. Support, at least for me, it's the player that... Erm... Supports his team? He's that guy that destroy conj walls for his friend sniper to shoot through. He's that guy that protects a teammate when he's low HP. And most important: The support walks a different path. The playmaker creates plays. The support makes sure they work. Both, for me, use the same stats: High mental play, all-around, and can play with almost any gun. They can play lots of different guns and perks, but the important is to follow their role, i think. |
Cheddarfist « Citoyen » 1460633160000
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New Changes: Sniper: Cyberzeist Close: Anthonysoo Glass Cannon: Holistergo Remarkable offensive power Support: Thesnailgary Team Boost: Solfn Skilled. Boosts the team's combat ability |
Fewfre « Citoyen » 1460640900000
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This discussion also depends on if both teams potentially have random people on it as well (as does any public room). I'm not a fan of domination, and never play private rooms except to hang out. From the few times I have (and common sense) I know this isn't my area of expertise. I wouldn't want me on my own team =p But in a public room, I believe I can play a strong defensive role, and a slightly above average offensive one. I have no real preference for who is on my team, but instead prefer when there's a nice spread of talents. If everyone is the in-your-face offensive type, then if the other team has some pros, this can be a disadvantage. I often find myself trying my best to fill whatever role is needed (or defense by default), and I often find having at least one other person on a team who "sees a need, fills a need" is helpful, since many people seem to only follow their own goal (not to say I'm perfect in regards to this). I could probably give a list if I played when everyone else does, but I mostly only play in the mornings for awhile now, and rarely see many familiar faces, so my knowledge of peoples play tactics are either fuzzy or incomplete. (Atlastx scares me though, so on my team, please!) |
Holistergo « Citoyen » 1460689500000
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Same with me fewfre, i will try to fill in whatever role is needed thus i find myself having to do support if i need to fill in roles. However roles like tactician cannot find way into public rooms since people will not listen to you. At most 2-3 friends but it is reserved for Domination. I myself like to play tankish player that does exactly what Close-quarters combatants do except not always a close range gun. I find it important to get the first shots in to give off intimidating pressure along with drawing attention to myself. You can carry out your role just fine and still be able to have a part in killing. If feel i dont want to do that then i would be the DPS trying to kill. However if i won't do any killing i would most likely be the main tactician. To add on to this role since it is a bit confusing for players new to this, the playmaker isn't just establishing strategies, your main role mid game is to communicate informing your team about anything from where you think a flank is coming from to countering a player. You will mostly use skills in Solfn's "Master of puppetry" guide and other strategies like flanking. You are the one who will be securing kills rather than making kills like supports. |
Cyberzeist « Citoyen » 1460794980000
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Cheddarfist a dit : now that's just... overpowered |
Cofeespagati « Citoyen » 1460814240000
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Yixxispro |