Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
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removed code Dernière modification le 1519684800000 |
Meshia « Consul » 1519650780000
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@7396549 |
Mapcrew « Consul » 1519738920000
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Left as is: @6596233 - Qadori - Your edits are appreciated, but since the last review, the map structure is still not appealing for shaman, it is still only bridge and ramp buildings. @6861299 - Qadori - Cheese should be moved to the left, it will balance the map for both spawns. Also, I think that the map doesn't need 2 shamans, the structure is nice and may offer good supports. @6096794 - Bolodefchoco - Building back to hole is not appealing for shamans, it's too cramped and vertical, will be painful to build ramps without any support. Also, the cheese up top will be ignored in most cases, it is easier to bridge over. @6097628 - Bolodefchoco - Map offers almost no support and seems that the only one that the shaman can use was not intentionally applied. Concept is cool, but the map structure is not appealing and is boring. @7390702 - Fakedoaero - The map is really not appealing and it's too painful to build on. Really bad grass cover up, which makes the map look bad. The cloud ground is a bad obstacle for shamans. Paths are not balanced, the shaman will dodge the tokens. @7391191 - Namelessh - Nice aesthetic, but the map is too cramped and paths are not balanced. @5006068 - Namelessh - Forced path, shamans don't have any other routes to take and it's not appealing for shamans. @7376375 - Zenitxh - The concept is painful, shooting cannons in the purple ground will may mess up whole shaman building. @7386942 - Mochiileroo - Similar to other maps already in rotation and a boring build-over. @7390118 - Andrezitow - The map doesn't need two shamans. Not really appealing, since shaman needs only to build a bridge to use portals for mice. @7000446 - V_Ntage - The map is just really bland; it has poor alignment, poor building concepts as well as a standard two structured layouts, two shamans aren't necessary either. @6999905 - V_Ntage - Forced path and there are similar maps already in rotation. @7392383 - Teuvmt - Overused concept with ramps and bridge buildings. @7394661 - Kimsterjay - Can be solved with only 2 ramps, this kind of map doesn't encourage creativity for the shaman. @7357124 - V_21 - Map seems appealing, but paths are not balanced. @7056214 - V_21 - Fake grounds and boring building. @7376881 - Papelio - Long and boring bridge/ramp building. @7395530 - Artiih - Painful building through the water + cramped paths. @7385958 - Nhokw - The trampoline is a nice concept, but there's a painful bridge building on the bottom side, shamans find it difficult to find a good support to build on the map. The map structure is not appealing. @7396549 - Pastelkaaa - Painful building through the cloud ground + two unnecessary holes. P1'ed: None Will be discussed: None Ignored: None Dernière modification le 1519753680000 |
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#Removed Dernière modification le 1519823520000 |
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@7056214 @6993642 Dernière modification le 1520215620000 |
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@5595141 |
Garyforum « Consul » 1519934820000
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@4909605 |
Meigyn « Citoyen » 1519938960000
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@7397951 |
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...... Dernière modification le 1520189040000 |
Teuvmt « Citoyen » 1520111460000
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@7400401 @7403479 Dernière modification le 1520537220000 |
Papelio « Consul » 1520199840000
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removed Dernière modification le 1522350420000 |
Mivale « Citoyen » 1520273520000
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@7169873 |
Fakedoaero « Citoyen » 1520318100000
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@7402082 |
Qadori « Consul » 1520351460000
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@6596233 |
Fastyle « Citoyen » 1520360940000
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@7401337 @6967735 |
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,,.... Dernière modification le 1520563020000 |
Merrennor « Citoyen » 1520563620000
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removed Dernière modification le 1520633280000 |
Reshman « Consul » 1520633280000
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Left as is: @7056214 - V_21 - there is too much going on with the wind, lengthy build, and the anticlouds, resulting in a very difficult map for the average shamans @6993642 - V_21 - inconsistent design with how the circle and rectangles are both the same colours and yet they have different collision properties. circle covering the hole really only needs a balloon to deal with and seems fairly pointless @4909605 - Garyforum - not very exciting to play, and often times the top shaman simply runs to mice spawn first @7397951 - Meigyn - little room for any diversity in builds @7400401 - Teuvmt - water ground is useless, offscreen walls should either be removed or made visible @7403479 - Teuvmt - Not liking the shaman spawn area, just a waste of time for the shaman to have to get to a better place before starting to solve the map @7398618 - Papelio - mice can solo too much of the map if they can get onto the spinning planks @7169873 - Mivale - needs to be better aligned, also try to keep the plank gaps 10px space @7402082 - Fakedoaero - scrolling is very likely to be disruptive and annoying for the shaman when building near the middle of the map, especially while trying to build from the slopes @6596233 - Qadori - concept will be too confusing for public room shamans @7401337 - Fastyle - not very original @6967735 - Fastyle - quite annoying for shamans having to try to build while you slip on the slopes P1'ed: None Will be discussed: @5595141 - Framnm - Ignored: None Dernière modification le 1520640900000 |
Papelio « Consul » 1520641740000
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@7398618- edited |
Bushmeister « Consul » 1520688180000
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@7404599 |