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| « Citoyen » 1479330180000
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| what does TA stand for? |
| « Consul » 1479332280000
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| Turnaround |
| « Consul » 1479333480000
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| When is TA used?? This is the first time I've heard of it.. |
| « Citoyen » 1479333540000
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kimsterjay a dit : Same |
| « Censeur » 1479372240000
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| The word TA has been around since the implementation of bootcamp rooms in 2010. Players turn from one side of the ground to the other side of the same ground without using any floor to guide them. It was one of the most common obstacles in bootcamp. The most notable one is @261814 and that Kitx TA spam map which will literally attract 60 mice into the room. |
| « Consul » 1479419280000
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| Oh, I see.. Now that I think of it I have seen that word. |
| 1479734220000
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| [Modéré par Chiara, raison : Spam] |
| « Censeur » 1479879720000
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| There is a new thread in the Map Submissions section, go check it out: http://atelier801.com/topic?f=6&t=838501 This is more something that I'm doing on my own than a map crew thing, but others might get involved later if it's a success and they wish to. For that reason, don't annoy them about it - send all your questions/complaints straight to me. |
| « Consul » 1479914400000
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| why dont my maps saves as a code after exporting it? :c |
| « Censeur » 1479915060000
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| Did you use Viprin's Drawing Editor before you export the map? |
| « Consul » 1479915480000
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Wangan a dit : no, i just used the regular editor and exported it as a tribehouse |
| « Citoyen » 1479915900000
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vintagenacho a dit : It might've happened that the community platform was down and that because of that your map didn't export correctly. There's nothing really we can do about this, maybe your map still got exported though, you can look this up by using /lsmap. If not, then you have to remake your map.. |
| « Consul » 1479917400000
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+Goondad a dit : i found out that it didnt work because i used a custom event background ( d="" ) :) |
| « Consul » 1480042200000
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| Does P2 exist? If so, what is it for? |
| « Censeur » 1480044780000
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| Yes, it exists. Its logo is an old perm icon used until 2011 but now it's mostly archived with old survivor maps and a few random ones. |
| « Consul » 1480065060000
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| They use P2 maps in #powerup I think.. |
| « Citoyen » 1480066200000
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| Yes as Wangan said it was a category being used until 2011 (maybe even 2012?). After that there was a mod whom used the category for a minigame. The module #powerup does indeed use P2 maps. Dernière modification le 1480075860000 |
| « Citoyen » 1480149960000
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| Good afternoon! I often have a question, what is different P3 from P13? Please, can you give detailed answer. Dernière modification le 1480150140000 |
| « Censeur » 1480152900000
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| P3 is Prime Bootcamp, which consists of obstacles that are original, never seen before or just a concept that is hard to execute and fun. (@4488666 *cough*) Though some old @1xxxxx to @3xxxxx made it in the category probably because it's retro? P13 is a slightly lower/normal perm but it still has the potential to be fun, just the downside is that it's made using obstacles that are common to see in other maps but used it in a different way. I think it's detailed enough to understand the differences between those two, hope that clears your doubt. |
| « Citoyen » 1480153800000
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| Thanks Wangan, It's enough for me. Dernière modification le 1480958400000 |