/room #trap |
Xxhaterzz « Citoyen » 1368013680000
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Welcome to trap. As a mouse your main goal is to not get trapped by the shaman. As the shaman must trap all the mice in the room (Build a cage to trap mice) Supporters: Non supporters: Half supporters: 1. Xxxkatiexxx 2. Wingedflight 3. Juliasaysmoo 4. Xstewx 5. Runtoastrun 6. Snowysun 7. Freezingk 8. Heocondagye 9. Peashaman 10. Thegameres 11. Pikalinky 12. Rawwrxoxo 13. Racerofcars 14. Ninjatomster 15. Iihumane 16. Inhumanl 17. Unifix 18. Thepaint 19. Funrules 20. Flajfcm 21. Kittycattfm 22. Kattiej 23. Veamise 24. Rensketjuhhh 25. Awesomicelol |
Immagetcheez « Citoyen » 1368013800000
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Really great idea! You should add some more though, and then it'll be great! Maybe you should add some pics? :) |
Iamconz « Citoyen » 1368024660000
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How exactly is the shaman going to "trap" the mice? How will the module detect when a mouse has been trapped? |
Immagetcheez « Citoyen » 1368029280000
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Iamconz a dit : Ask Impure, he can figure anything out xD |
Impuredeath « Citoyen » 1368032220000
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You could maybe detect the locations of the mice every few sec. And if they are around the same x,y coordinates they would be considered trapped. But then again, that would mean the mice always have to be on the move. But to solve that issue, when they are trapped, they could get some x and y speed that makes them shoot to 2 directions, and that means if he was standing still by themselves they would be somewhere else, but if they were inside a box for example they would pretty much be on the same location. |
Immagetcheez 1368034560000
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[Modéré par Lewbot, raison : Unnecessary] |
Xxxkatiexxx « Citoyen » 1368044520000
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I totally agree with this minigame but i kinda agree impure with this but good luck haterz Total support from me too!! |
Wingedflight « Citoyen » 1368049500000
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/support it sounds nice |
Juliasaysmoo « Citoyen » 1368132060000
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Coolio! 1+ support from moi! |
Xstewx « Citoyen » 1368257520000
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/support |
Runtoastrun « Citoyen » 1368267480000
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/support! |
Snowysun « Citoyen » 1368586860000
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/SUPPORT the ball could be liek a trap generate ter if a mouse gets traps in it death and disappears if not trap gone. |
Stellulite « Citoyen » 1368670800000
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/support c: Maybe you could add traps you make or select others in a different menu likt how the totem room is now replacing the shaman items exept for spirit slot. |
Kredos « Citoyen » 1368916980000
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It's incredibly hard to code this sort of thing, because there are so many variables. Just see, if you build a random build of planks that just happen to trap a mouse, then how will the engine detect that? Maybe a certain item like ice will work, with a radius of course. |
Th1nhng0 « Citoyen » 1369054080000
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/support |
Peashaman « Citoyen » 1369497840000
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/support |
Thegameres « Citoyen » 1369674360000
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/Support |
Pikalinky « Citoyen » 1369817340000
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/Supporrrrrt. |
Rawwrxoxo « Citoyen » 1370114760000
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/support! |
Klasjmdaskldask « Citoyen » 1370115180000
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/support |