Revamp bootcamp stat/Change how completions are counted |
Meatwin « Citoyen » 1371951600000
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Currently, finishing any bootcamp map gives the same amount of value: 1 completion I think that maps should give different rewards for different maps with a "points" system. Instead of receiving bootcamp completions, one would receieve "X" points based on the difficulty of the map. Map crew can add values they deem fit based on: fastest time for completion, average time for completion for the average player, difficulty of the map This way, there will be less "vip farming" or finding easy maps, as well as rewarding players that complete more difficult maps. If this goes through, these "points" earned could also be a currency used in the shop. |
Thebestguest « Citoyen » 1371952380000
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I doubt they'll implement this now but seems like a great idea to improve bootcamp. Don't think a currency is neccessary though. - Certain amounts of point could unlock titles? |
Murdamouses « Citoyen » 1371978480000
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Bootcamps titles are based on how many completions. Do you mean you would reset all bootcamp stats and start over with points? You shouldnt get a different amount of points on how hard a map is either. |
Cheesehogga « Citoyen » 1372111440000
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Murdamouses a dit : ^ ________________ This is pretty creative. but. what would be the reward when we get titles? And you thought of this becasue no matter what bootcamp map you get lets say the kitx map. it still counts as 1 completion. |
Sonixdoom « Citoyen » 1372115040000
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Lets say the Hopeasaur map, fastest and easiest map i got 15.84s on it :D |
Haruhitastic « Censeur » 1372116300000
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Hopeasaur map isn't even in rotation so that is irrelevant. |