New Debuglua Minigame Suggestion |
Efefay « Citoyen » 1372521300000
| 0 | ||
Name: Shamanclash Description: With the new Skills Update I was thinking of being able to make a minigame where all the mice who play are shamans. Shamans will use there aquired skills to get to the cheese and hole the quickest. Stats will not count like any other Debug rooms but Experience Gain will remain the same. Certain skills will help to advance the player will some hurt others chances of getting first. Allowed Skills: Projection Rocket Scientist Cleats Diet Endurance Sheep Aerodynamic Balloon Lead Cannonball Big Spirit Multiple Balls Teleporter Unburstable Also skills that do not affect gameplay like "Big Shaman" or "Superstar" will be allowed. Restricted Skills: Any skill that makes winning to easy like "Angel" or "Personal Teleporter". P.S. I don't know how to make a debuglua minigame and nobody i ask will help me. Hopefully an Admin will see this and talk to me about my idea. |
Crocoper « Citoyen » 1372533120000
| 0 | ||
/support |
Cheesehogga « Citoyen » 1372533480000
| 0 | ||
/support. Half support |
Rainwing « Citoyen » 1372533720000
| 0 | ||
/support |
Evilsantah « Citoyen » 1372535280000
| 0 | ||
Not possible yet, we can't even select more than 1 shaman :( |
Shamousey « Consul » 1372535280000
| 0 | ||
This is a nice idea, and would be fun to make and play, although there are several issues with module rooms and this. -There is no way to make everybody shaman. -Even on double shaman maps, all skills are disabled. -There is currently no interaction between the Module API and Shaman Skills, we're waiting on Tigrounette to do this for us. -Considering no stats count in any module room, and neither does experience, I doubt experience gain would be allowed on this. |
Efefay « Citoyen » 1372535280000
| 0 | ||
What about the christmas event map? There were multiple shamans in that map. |
Shamousey « Consul » 1372535400000
| 0 | ||
That map was removed and unable to be ran anyway, unfortunately. Even so, it had the same issue of hardmode being disabled (just like in dual shaman maps), so I suspect it would have had skills disabled too. |