Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميOfficial P3+ Maps Report ThreadOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+ |
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@5724767 - Grounds are really unclear |
Kkkkkkkarry « Citoyen » 1600894740000
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@334717 -p5? @271283 -mech rip @1242503-easy cheese Dernière modification le 1601049120000 |
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@3099302 - P13 - chaotic gameplay, every time this map comes in all players leave Dernière modification le 1601076780000 |
Jasseh « Censeur » 1601827920000
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@209322 - Bug(?) |
Marllonsilva « Citoyen » 1602096420000
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@7099038 - Massive death Dernière modification le 1602096720000 |
Mapcrew « Consul » 1602101760000
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Note: Thanks for your reports, they are appreciated! However, when reporting maps, please make sure to include a brief explanation on your report to better understand where we should look into when checking and testing maps. Left as is: @2484093 - Nothing wrong with this map. @3422066 - Just a little bit confusing because of the collision, but it is not a big deal on this map. @132402 - Nope?! @2248984 - The divine mode is supposed to challenge the shaman and it is not about the map, but about the player's choices. Nothing wrong here. @155180 - It might happen sometimes, but it is an isolated event. @4246605 - Nothing wrong with this map. @5067658 - Nothing wrong with this map. @1449902 - Nothing wrong with this map. @138005 - It is. @368043 - Nothing wrong with this map. @1595255 - Nothing wrong with this map. @2355739 - Nothing wrong with this map. @418301 - It is a classic map. Nothing wrong with. @6649480 - Because there is no need of a shaman on this map. @5724767 - They aren't. @209322 - Nope, what happened was that the trampoline objects didn't spawn at the beginning. It might happen rarely. It's okay. @7099038 - Nothing wrong with this map. @332272 - Nothing wrong with this map, sometimes a little bit of fun is needed and this one provides this. @271283 - It only happens eventually. Will be discussed: @492411 @3646534 @1050512 @164662 The bootcamp maps reported here will be checked as soon as possible. Dernière modification le 1602199140000 |
Tadzio « Citoyen » 1602102240000
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@7342120 - P4 - Confuse map, the 2 times it appears in the room was a bit frustrating for the shaman |
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delete Dernière modification le 1602377640000 |
Bobsponjinha « Citoyen » 1602288960000
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@4894169 - O Spawn do mapa permite facilmente que todos os ratos sejam mortos por consumíveis como a bola de neve, por favor colocar fricção leve no piso. @5749951 - Fake WJ in cheese everyone die - Please remove this map! @876940 - Muito facil para P4, Uma tabua ou 1 mola e já resolve o mapa, se continuar na rotação não irei reclamar já que adoro farmar salves. @436409 - Muito facil para P4, apenas 1 mola e tudo resolvido novamente. Esse mapa é uma vergonha. @943172 - Extremamente Mass Death, Coitado do Shaman que pega esse mapa, no máximo 1 ou 2 ratos passam o mapa mesmo usando habilidade para reviver. @947829 - Outro mapa com Spawn Mass Death quando os ratos usam consumíveis como bola de neve para matar os ratos ausentes, Construção extremamente simples forçando uma ponte e o pior de tudo o final é totalmente baseado em WJ. @2344006 - Eu gosto deste mapa mas quando testei algumas vezes o Mecanismo quebrou acredito que por conta do sync, talvez aumentar a massa do piso resolva, e por favor arrumem o começo do mapa que esta exposto (sem fundo preto) está assim desde uma atualização antiga do editor a muitos anos. @3087713 - Muito bom esse mapa, mas por favor removam a colisão da grama com objetos, como pode ver no Print os consumíveis e as Bolhas do Shaman impossibilitam os ratos de subirem no gelo quando estão na agua. Dernière modification le 1602289860000 |
Refused « Censeur » 1602341880000
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@276905 |
Marllonsilva « Citoyen » 1602876000000
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@125206 mech?????????????????????????????? |
Jasseh « Censeur » 1603221240000
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@495880 - When fish are spawned at the start of the round, the shaman is unable to kill any players (Maybe reduce the width of the clouds?). |
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@3061566 - The mech is broken |
Stovedove « Citoyen » 1603406700000
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@7546602 - Mass deathy, half the room dies to the first lava cuz nobody expects it |
Gizmondooo « Citoyen » 1603417980000
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@198823 - mech rip - p6? |
Danila2007 « Citoyen » 1603547400000
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@6265981 - P5 There is invisible stuff in minimalistic mode |
Jasseh « Censeur » 1603656600000
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@7783882 (halloween version of @7673102) - The walls that are supposed to be anticloud have collision with grounds in the themed version. @7775272 (halloween version of @7601707) - The middle diamond ground isn't aligned properly; the hitbox is lower than it appears to be. Dernière modification le 1603659180000 |
Mapcrew « Consul » 1603706160000
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Left as is: @7342120 - It may seem a little overwhelming at the start however the build is quite simplistic and the arrows make it clear how the grounds are supposed to act. The map is alright. @4894169 - Players using consumables to troll is not the map's fault, we would have to edit a lot of maps if we want to prevent spawn death because of the use of consumables, the map itself is not flawed. @876940 - A map that may seem simple to you may actually take players some time to think through their build which is the case here. It is totally fine to keep maps that have low difficulty in rotation. Newer players may need some time to figure out how to place their planks in a way that does not block the path considering the area in the middle is limited. @943172 - Maps like these are supposed to test experienced players' skills while also giving the shaman space to help mice who do not have the experience to complete these obstacles. It is not the map's fault if the mice choose to rush through the map and go through risky paths rather than wait for the shaman to help. @947829 - The same point applies for the other map that you reported about consumables. In public rooms, the shamans will almost always have to build to the hole as there are always less experienced players in the room that are unable to wall jump. It is fine. @7546602 - That's the point! It is night mode for a reason. Players need to be cautious of what to expect. The map doesn't have a shaman, so it's harmless. @198823 - What's the issue? It went alright in tests. @3087713 - We've tested this map, consumables and bubbles were completely harmless, they did not have any negative effect on the gameplay in any way. Will be discussed / dealt with: @436409 - The map is indeed overly simplistic. It will be discussed. @2344006 - The mechanism can be a little laggy indeed. We'll try to find a fix. @276905 - This is currently out of rotation as the Halloween themed maps are playing for P5 however it will be discussed for the unclear restitution ground in the middle and the poor gameplay for the future. @125206 - It has been depermed. @3061566 - The mechanism indeed becomes unstable. We will look into edits. @6265981 - Indeed. We will look into edits. @5749951 - Dealt with. In the future, please use the P0/P1 reports thread to report P1 maps. @495880 / @7783882 / @7775272 - Will be forwarded to the survivor team. Thank you for your reports, they are appreciated. Dernière modification le 1603729860000 |
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@2283921 - after the first obstacle when jumping on the trampoline that takes you straight to a lava becomes mass death. |