Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Xaxadoooooo « Citoyen » 1619095560000
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@7843158 edited |
Jacintf « Citoyen » 1619904660000
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@7852192 |
Mousechris « Censeur » 1619986080000
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@7844020 - Significantly improved sync issues, sync issues from what I can tell however cannot be fully rid of, but this should do. |
Evan54 « Citoyen » 1620307740000
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@7853126 |
Vaions « Citoyen » 1621581420000
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@7856485 @7856865 Dernière modification le 1621737900000 |
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@5978346 |
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Checkpoint |
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Left as is: @7444733 - Widabapo#0511 Overused concept and overly simple gameplay. Concept like this one has been used for a good while now, it looks just a very simple joint although it is misleading and doesn't look very well linked to the grounds. Gameplay overall lacks because it's mostly a waiting game while everyone waits for the shaman to build, mechanic doesn't really add anything outstanding or new, it is too minimal to be considered for P6. @7852192 - Jacintf#0000 Loved the idea behind but it is poorly executed and there's no clear signal of what is to happen next, it's quite of a mass-death. Drawing is not that outstanding either. @7853126 - Evan54#0000 Boring. These kind of maps are generally boring because they get rather repetetive quickly. There isn't much effort put into it and it just looks like a bunch of grounds randomly placed for a very quick playability. P1'ed: @7856485 - Vaions#0000 @7856865 - Vaions#0000 Will be discussed: @7843158 - Xaxadoooooo#0000 @7844020 - Mousechris#0000 @5978346 - Nlff#0000 Ignored: None |
Bravefriends « Citoyen » 1622376480000
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@7856937 |
Refused « Censeur » 1623603840000
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@7854662 |
Xaxadoooooo « Citoyen » 1624228800000
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@5201218 |
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Left as is: @7854662 - Refused#6163 - Já conversamos sobre esse mapa aquele dia. A parte da água ainda está bem difícil, tente arrumar isso e envie novamente. @5201218 - Xaxadoooooo#0000 - O mapa não funciona como o esperado. Pode causar morte em massa dos ratos dependendo da posição dos pisos chocolate giratórios. P1'ed: @7856937 - Bravefriends#0000 - This map is simple and plays fine. There's nothing new but it is harmless for the rotation. P1 will do. Will be discussed: None Ignored: None Dernière modification le 1624968300000 |
Widabapo « Citoyen » 1625420220000
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@7404384 |
Soy_juan « Citoyen » 1626642840000
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@4735401 @4761008 |
Cave 1627360920000
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[Modéré par Ork, raison : Removed.] Dernière modification le 1627361340000 |
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Left as is: @7404384 - Widabapo#0511 - Maps with this concept tends to become repetitive and boring with the time, due to this fact the replay value is affect. Plus, this map brings nothing interesting for the rotation. @4735401 - Soy_Juan#3605 - There are already a lot of maps with this concept in the rotation. The waiting gameplay is boring, as well as the map itself. P1'ed: @4761008 - Soy_Juan#3605 - Nothing new here, but it plays fine and was well executed. It's decent enough for P1. Will be discussed: None Ignored: None |
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@7799442 |
Refused « Censeur » 1627682340000
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@7700062 edited Thank you for the feedback Thegbc |