|Rotação Oficial - P8 - Dois ShamansOfficial Rotation - P8 - Dual ShamanOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble Chamán|
(The review was not done by me. )
Left as is:
@7608416 - Blackout#6525 - The first problem I see, is the fact that there are not good supports for shaman start building in the map. Also, the map would bring nothing new or interesting to rotation.
@7627502 - Faizoz#6668 - Nothing outstanding in this map. We have already seen some maps like that in the past years. Besides, you don't need to do anything but a bridge and use the portals.
@4651014 - Sekui#0000 - The map seems to be fun, however, the mechanism is unstable, try to fix it and submit the map again. To be honest, I believe there is no need of two shamans in this map, I recommend you to submit the map for Shaman (P4) rotation once it is fixed.a
@6375905 - Ork#0015 - The map is quite boring because it uses the same build structure for both the cheese and the hole. All the shamans has to do is build a bridge and a ramp on both sides and given the restrictive nature of the route, the build will look similar without much variation
@7630723 - Cyanny#0000 - The map is very hard for rotation, the most of players won't be able to complete due to this fact. In addition to this, the map is confusing to understand what is needed to be done, for example: the dynamic ground looks like an anti-cloud ground.
@6367739 - Fram#4747 - Nothing interesting in this map, it can be completed by a bridge and a ramp up to the upper platforms. Good as is (P1).
@7110496 - Fram#4747 - First of all, the map is confusing. It is not as clear as it should that all ice grounds can move. It can ruin the shaman's building. Also, the ice grounds are very big which is not a good thing since the main challange for maps like that is building. P22.
@2915048 - Semaj#1533 - The map layout itself is cramped, which means, it is going to be hard to build. In reggarding to this, the space available to pass thru the skulls it's not enough, in other words, it is going to lead to mass death.
@7636553 - Wed#0000 - There isn't supports to start building. You can use both the left and right sides and the middle part of the map which are all empty to add different paths to follow and interesting obstacles which is going to increase the map gameplay. On a side note, the anti-clound grouds wasn't a great addition to the map.
@7635554 - Deadlag#0095 - Playing in maps which uses the cobwebs like that are very annoying. In addition to this, the map can be completed building a bridge and a ramp up to the cheese and hole.
Will be discussed:
Last edit on 1566774420000