I find everything until cheese pretty cool and fun. However, the ending obstacle is too long and bland. If you miss there, walking all the way back to retry makes it annoying and boring. Edits.
I like the start and the obstacle following it, but after reaching the chocolate ground above the mouse spawn it doesn't feel rewarding to do at all because of how easily you can repeatedly retry them without fear of dying or messing up. It was fun to play the first time, but I can see this one getting boring quite quickly. P22
On the last obstacle when you reach the cheese, you can jump over the small ice ground next to the chocolate and reach the trampoline under the hole if you get enough speed from the first trampoline of the chain, making the small ice ground and the one at the top before the trampoline useless. I didn't find this map to be challenging enough. P22
The map as a whole is quite easy once you get the hang on it and I have concerns that this map will become a farm map eventually. I also dislike how long the hole obstacle is and even though you can make an argument that the obstacle itself becomes easier and easier, the fact remains that even if you accidentally miss, you still have to walk all that distance. I wouldn't be opposed to seeing this map made more difficult but P22 for now.
Submitted maps that are being discussed: Pratton#0000 - @7627586 Chlerafs#0416 - @6813700