Module idea! #disasters |
Reddeathnick « Citoyen » 1550442900000
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so, i can't program (yet) but i have a lot of cool ideas and here's one of them: #disasters to start off with, every map has "aie" enabled, and they all have a wooden floor across the whole 1600 pixel ground. There are buildings or other structures made of dynamic materials across the map. the mice go into the map and after 20 seconds, in the chat it will announce what DISASTER is about to happen. After it is announced, that disaster will do something, and the mice will try to survive for 1 minute. if you die, no cheese for you ^_^ +1 and if you win then 3 things could happen, idk how to program so if some of these you can't do there are other options: 1. give 60 points divided by the amount of survivors (so the less survivors the more points bc the less survivors the harder it was to survive) 2. give 10 points but if they are the only one left give them 20 points 3. give them 10 points. The disasters can be whatever, but i have a lot of ideas and this whole post is mostly for fun (and to see if any programmers are up to the task..) Meteors: every 5 seconds, a rock (yes, the rocks as substitute for cannons..) falls down onto a building after it is spawned anywhere on the x axis but at a locked y axis above the screen. Hurricane: every 5 seconds the wind setting changes from 8 to -8, or the other way around. Earthquake: the floor is replaced by a trampoline Flood: the floor is replaced by water (this one seems very destructive so maybe it would end after only 40 seconds, not 60.) Purge: press E to throw a snowball that is really fast, so it will probably kill people. You only get points if you are the last alive in this. Volcano: Volcano is essentially the bossfight of disasters because it requires it's own map. the map needs a volcano in the middle and would probably need to be 800 pixels high unlike the other maps. once it starts, at 1:00 the ground is replaced by a trampoline, but the trampoline is less bouncy than in earthquake. at 0:45 rocks start shooting out of the volcano every 7 seconds. at 0:30 the ground is replaced by lava, which only collides with the mice, but has water underneath for the buildings. This round would probably have 5x the points and would happen every 10 rounds. This idea is essentially a rough draft, so if there are a lot of problems, don't let that affect your perception of the idea of disasters. |
Batt_mellamy « Consul » 1550523480000
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Gone ahead and moved this over to the Suggestions subforum, and edited the title slightly ^^ |
Bhvana « Censeur » 1551537240000
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/nosupport |
Fluvial « Citoyen » 1551751620000
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/support |
Rottenappel « Consul » 1553187240000
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What if instead of rocks as meteors, is it possible to use bombs with a downgraded blast force? Would be fun to make it look like the blast is the impact of the meteor hitting objects/mice. Other than that, /support |