Collision With Ground Problem |
Quacky_ducky « Citoyen » 1567267260000
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So I am making a survivor map and i made two moving grounds on the sides of the map. On the sides of each moving ground, there are invisible support grounds to keep the moving ground go just up and down. But the problem is that those support grounds collide with shaman's cannons. I couldn't figure out a way to keep this from happening, so if an experienced map maker can take a look it would be amazing. Map: @7640347 (You might get confused by the text, but if you open up the map you will easily understand what's going on.) Thank you so much! |
Owlpretzels « Citoyen » 1567270740000
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i'll look at it :) |
Syrius « Consul » 1567279800000
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Remove collision with grounds. Grounds include objects in map editor context. |
Quacky_ducky « Citoyen » 1567356180000
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Syrius I tried that but then the actual ground starts spinning and not actually go up and down |
Miminou1 « Citoyen » 1567439280000
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move this ground to 609X and 335Y |