Disable consumables until someone has entered the hole. |
Sofstatic « Censeur » 1577656200000
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Please disable consumables until someone has entered the hole. I understand that "trolling" is a part of the game, but it's getting way out of hand. It's not like shamans who refuse to build on their turns or mice who dodge the hole, it's people who use consumables every round for the sole purpose of making the playing experience for everyone in the room frustrating. There are few rooms on E2, and in these few rooms I play in there are always people who do this: not playing, but sitting next to the hole every round to RIP on people who are returning to the hole. Spamming/abusing consumables makes shamming difficult, and also makes playing an unenjoyable experience for both new and old players, since completing a map and being in first doesn't matter when someone with consumables is waiting at the hole. Consumables are disabled in bootcamp and racing for obvious reasons. For those who play Vanilla and Normal everyday I think it would benefit both players and shamans if consumables are disabled until someone has entered the hole. |
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/support It's not just E2 that this happens either. |
Anythin « Consul » 1577726880000
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Instead of rushing towards the hole and complaining when someone drops a RIP on you, you should learn to think ahead and anticipate on the fact these people will throw a consumable at you. And instead of seeing it as an unenjoyable experience, see it as an additional challenge in an otherwise fairly predictable game. It will save you a lot of unnecessary frustration and overall make you a better player. |
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^ that's crap because it's not just about RIPs. It affects Shamans trying to build and some cunt is spamming airplanes/snowballs/etc and destroying what they're building and blocking the hole with throwables when shaman tries to make the build less destructible. It's not a "challenge". It's an annoying "feature" of the game that everyone could do without. |
Syrius « Consul » 1577732520000
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I use the ball consumable to make my life easier in the vanilla map with the rolling ball, so no thanks. |
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Xlll a dit : yep, for this reason, i support. |
Anythin « Consul » 1577767440000
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Xlll a dit : All of these things can be anticipated on, it's just a matter of willing to do so. Of course it's much easier to complain about it instead of trying to improve yourself. |
Sofstatic « Censeur » 1577776500000
| 16 | ||
Anythin a dit : Anythin a dit : I respect ur opinion and thank you for sharing it, but honestly when it comes to me personally i just want to play the game as it used to be, without bunch of people sitting next to the hole just to ruin someones first (there is no reason for someone to try and get a first if the room is like that, because it doesn't matter if you were first by a little or much, the first will go to the person with the better ping obviously or someone who went thru the rips or whatever else) there are several rooms in en2 and most of the time only vanilla1 is alive and people just trolling there by doing that, im not gonna bring up the fact that BoS people can keep coming back there and insult constantly because thats off topic and i honestly want to keep this about consumables. Personally i dont have to improve more at the game and obviously this is not a challenge so i cant see it as a challenge. i want to play peacefully thats all. if you consider this as a challenge maybe you should suggest something like ''bring back consumables in racing'' or add them in bootcamp aswell, maybe that would be fun for racers and bootcampers. i just dont understand why it has to be that way in vanilla and normal rooms, people can troll as much as they want and they keep abusing that cuz consumables are easy to get,I dont suggest removing consumables forever, just until someone is first in order to avoid all that troll and abuse towards every player and shaman.Well anyways as mentioned i respect ur point of view. cheers Dernière modification le 1577859540000 |
Sikeque « Citoyen » 1577836920000
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Anythin a dit : What is there to improve yourself when a load of craps are being thrown at you, not to mention the lagginess of these consumables. Tfm is a 2D platform game and there isn’t much you can do to avoid them. I don’t see a challenge nor purpose here rather than some bored and butthurt kids trying to ruin someone else’s first or a sham turn. Consumables are just better off enabled only in utilities/villages and away from all playing rooms. |
Anythin « Consul » 1578337260000
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Sikeque a dit : You can learn to make builds that have open floors so that consumables can fall off the map. Or you can learn to make use of shaman skills to divert, avoid or delete the consumables (they exist for a reason). You can learn to stay behind the first mouse, waiting for the consumables to pass and then hop over to first place. Sofstatic a dit : If it's not consumables that prevent you from getting a first, it will be a shaman that teleports you, blocks the hole, or spirits you into death. So nerfing consumables will not solve your issue, because they are not the cause of your problem. You just don't like people who are trolling in general. For that, the game rules offer a clear solution: Game Rules a dit : Dernière modification le 1578341640000 |
Sofstatic « Censeur » 1578346020000
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Sofstatic a dit : If it's not consumables that prevent you from getting a first, it will be a shaman that teleports you, blocks the hole, or spirits you into death. So nerfing consumables will not solve your issue, because they are not the cause of your problem. You just don't like people who are trolling in general. For that, the game rules offer a clear solution: Game Rules a dit : [/quote] As mentioned already '' I understand that "trolling" is a part of the game, but it's getting way out of hand. It's not like shamans who refuse to build on their turns or mice who dodge the hole, it's people who use consumables every round for the sole purpose of making the playing experience for everyone in the room frustrating.'' by all means if a shaman wants to troll or favo his friend they will have to PLAY THE GAME IN ORDER TO GET SHAMAN TURN. they will troll once every what? 15 rounds? that's been happening since forever so thats fine. My actual problem and im sure a lot of vanilla players agree with that is consumables. Trolls can use them EVERY SINGLE ROUND, there is indeed a difference between a shaman who trolls once every 15 rounds and people who are able to abuse consumables and troll every round. Sadly as you can see the game rules are not the same for all the modes in the game, why they have disabled consumables in racing? because people where trolling every round and that made upset the racing players so they removed them. Why consumables doesn't exist in bootcamp? bootcamp is also part of the game, and plenty other game modes. So with that saying it is simply unfair towards the vanilla players to through all this for no reason. Vanilla is unplayable and unenjoyable when thats been happening so often the past months. So nerfing consumables is gonna help a lot ''my problem''. And IMO what i suggest is pretty fair since i dont ask them to remove consumables forever. People can party and throw stuff most likely after people went to help and shaman finished his build. Dernière modification le 1578355920000 |
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im surprised people take this so in depth on a mouse game. a part of the game is trolling so why cry about it |
Anythin « Consul » 1578372540000
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Sofstatic a dit : Your suggestion will not solve anything then, because after the first person enters the hole, players will still be able to ruin the gaming experience of all other players. So do you really care about the gaming experience at all or do you just care about firsts? |
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Honestly it sounds like a good idea, Id like to not have the added worry of throwables ruining my builds and just worry on trying to make an effective build within the small time window. |
Sofstatic « Censeur » 1578375540000
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Anythin a dit : The whole point of my suggestion is about the game experience for every player, that's both when they are shamans or normal mice. My firsts has nothing to do with it, i have plently of firsts and if you want me to be exact (105546) as you see i have plently, and i simply dont care about stats anymore. I just want to play the game, i dont know if that's so hard to understand or believe. If you enjoy watching that kind of troll every single round then thats fine, i still respect and appreciate your opinion, but im here to suggest something that will help a little bit the gaming experience, im aware that suggesting something like remove consumables forever would probably never happen. So im trying to find a suggestion that will help atleast a little bit if not a lot. I do believe there is a difference between disabling consumables until someone goes to hole first than leaving it as it is now. Im not sure if you have played vanilla before so i will not assume, i will just explain my point of view and how i think it would help. ''because after the first person enters the hole, players will still be able to ruin the gaming experience of all other players''/ Vanilla maps are not hard to play or finish so that means pretty much all the players are close to eachother and when someone goes first most of the other mice are pretty close by 1-2 seconds, that means it will be pointless for someone to try and throw stuff. Trolls are there to ruin someones first, maybe nerfing that will make them lose interest on throwing stuff when people are heading to hole. Trolls are also ruining builds, by nerfing consumables they wont be able to do that anymore, since shaman will complete the build it will be stable enough so it wouldnt matter anymore. So to answer ur question i do care about the gaming experience. |
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Anythin a dit : in the whole 10 second window we have to make builds before some asshole can start spamming consumables. The only way to fix that would be to massively increase the length of time before mice can use consumables, or to do as the OP suggested and make it so they cant be used before someone enters the hole. Anythin a dit : divert - Like what? Cannons? Good luck doing that if you are in hard with no red nail or divine mode. avoid - These only help the shaman avoid consumables. It does not help the mice, and it does not help the build. delete - The whole 5 uses you get out of that skill (if you even have it at all), unless you are suggesting deleting everything on the map? That isn't going to work very well considering there is no limit on how many consumables mice can use. After you have deleted them what is to stop rats from spamming even more? Anythin a dit : You can learn that it is not just about firsts. Anythin a dit : Yeah... no. You need to stop with the horseshit. You should know as well as anyone that the votekick system is badly implemented and rarely used because of it, especially since the addition of the tag system. Votekicking someone from the room often requires you to break the game rules by spamming the chat, otherwise there is exactly a 0% chance of someone getting kicked. This is true even when no mods are on and players are breaking the rules by doing things like hacking and spamming the n word in chat. Unless the /ban system changes the idea "lol you can just votekick them trolling is part of the game xDDDDDD" is absurd. Dernière modification le 1578416100000 |
Anythin « Consul » 1578427080000
| 0 | ||
Sofstatic a dit : This is exactly why consumables should not be nerfed. They add a level of unpredictability to the gameplay which enriches the gaming experience. If you care about the gaming experience you should embrace everything that diverts from the usual, predictable outcome of a round. Especially in vanilla where only a handful of maps play and all regulars know every pixel of every map by heart. Chaos is what makes this game. It always has been like that, and lets keep it that way. The more chaos, the better. Xlll a dit : If you need to spam to get peoples attention, it is clear that the person you want to have kicked isn't annoying the room. This isn't a flaw of the system. If most people in the room have no issues with the player in question, you're just going to have to accept that and move on. Live and let live. |
Sofstatic « Censeur » 1578429900000
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Anythin a dit : You clearly dont care about how trolls can abuse this. ''They add a level of unpredictability to the gameplay which enriches the gaming experience''// level of unpredictability? there is nothing ''unpredictable'' when you already know people will ruin ur build or they will rip next to the hole just to ruin someones first? ''Chaos is what makes this game''// nop the community makes the game and the community have been supporting this game for years. every other mode is playable just fine and there is no ''chaos'', so your point about ''chaos'' is nonsense You clearly have a different mindset but that doesnt change the fact that the trolls are abusing the consumables and makes the vanilla unenjoyable and unplayable Dernière modification le 1578523140000 |
Grimmaro « Consul » 1578432480000
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The problem that I have with waiting to use consumables as per the OP's suggestion is that I can't think of another use of consumables that would be more beneficial than at the beginning of a new round. I have to agree that consumables can expand game play significantly depending on the use such as accessing an otherwise unreachable platform using consumables that can be stacked which allows impossible access to maybe reach the cheese or get a boost ahead of other mice. Another way that consumables can expand a map is by the use of fun emotes and non-impacting consumables which passes time on shamans maps that is wasted waiting on the shamans. I think what you want out of this suggestion is for a way to remove the impact of a few consumables that prevents stable builds and firsts (and not just preventing all of them from being used). I have to be honest and say that I almost never have an issue with consumables when I am shaman and this is speaking from someone who can play both divine and hardmode fairly well. I find that if there is someone who is being a troll and using consumables on my build, I will shamelessly kill half the mice in order to kill that one troll and while it may anger some of the players, I always tell them that it is the fault of the troll and more often than not, continued use of this eventually will encourage some people to use the voting feature. I know this outcome isn't the best for everyone but this is coming from someone who is not as anal about getting every single save. I know that isn't exactly a solution and some would see it as proof of the trolling problem but I personally like how consumables can have a positive and a negative aspect to each round. I found over the years a certain perspective on the game in which that each round is only about 2 minutes of your life and you can play thousands upon thousands of rounds within a month alone; I can't even remember which maps I played 10 rounds ago and I tend to forget that I even died from consumables in a few rounds because my focus has shifted to pay attention to what I am doing now. I would not support this suggestion in its current form because I think consumables aren't always just negative. I wouldn't mind however, having a thirty second or even 20 second "consumable-free" time zone where the shamans can be allowed to establish a stable foundation first. |