Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor |
Velocimantfm « Citoyen » 1560818940000
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@7208450 |
Hsoxz 1561036860000
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[Modéré par Bemmh, raison : P11 maps are played in the game-mode survivor, yes. In the future, please only submit map codes here.] |
Soricelul_1 « Citoyen » 1561047000000
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@7614649 |
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@7604709 edited |
Trexexjc « Citoyen » 1561409040000
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@7518299 @7518278 |
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@7605441 |
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Left as is: @7612867 - Soricelul_1#0000 - Would be way too hard for vamps, because there are so many grounds on this map. It's extremely clustered, and wouldn't be fair in the slightest. The trampolines would only make it harder in this case. @7208450 - Velocimantfm#0000 - The colors of this map hurt the eyes too much, and people who get migraines wouldn't be able to handle playing this map for too long. It'd be better if the map wasn't mirrored. But it'd be fine to test if the colors weren't so in your face. Please fix them then submit the map again. @5800976 - Ethonyds#3905 - Nothing really wrong with this map, but we see this style far too often in infection maps. It's plain, and we're looking for something more unique. @7614649 - Soricelul_1#0000 - This would be way too hard for vamps, with how many grounds there are, versus how many vamps spawn in. The trampolines would only make it harder, since mice can bounce wherever with them. @7604709 - Ork#0015 - The mech is very fun, but the left and right side of the maps look the same, which make it boring. Change that, and resubmit the map again. @7518299 - Trexexjc#0000 - This map would get boring very quickly since it's mirrored, and there's no real way to escape. It's all horizontal, rather than having ramps and ice slopes. For the future, please try to add those. Will be discussed: @7518278 - Trexexjc#0000 - Very nice new twist to an old favorite. Will be discussed. @7605441 - Bemmh#0020 - Fun map with nice mech. Will be putting it in discussion. Ignored: None Dernière modification le 1561577640000 |
Velocimantfm « Citoyen » 1561579680000
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@7208450 edited |
Fastyle « Citoyen » 1561754460000
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@7617730 @7618184 Dernière modification le 1561846260000 |
Yeahright « Citoyen » 1561815540000
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@7618022 |
Hakanwalker « Citoyen » 1561928580000
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@6809967 @6803324 Dernière modification le 1561928700000 |
Tdpnice « Citoyen » 1562018940000
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@6622690 |
Faizoz « Citoyen » 1562188680000
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@7619721 |
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Left as is: @7617730 - Fastyle#0000 - Very nice concept, but since the map is mirrored, it could get pretty sterile pretty quickly. @7618022 - Zoldseg#0000 - While the map is cute, the platforms are all horizontal, and it'll be far too difficult for the vampires to catch up to the mice. Overall it's highly in favor of the mice. @6809967 - Louis49#0000 - There isn't really anything wrong with the map, but there's a few too many horizontal grounds, and it'd be too hard for the vampires to catch up to the mice. The gameplay would get boring, as we've seen this style of map multiple times before. @6803324 - Louis49#0000 - The map is far too cramped, and mice and vamps will bump their heads way too often for it to be called fun. Not only that but it's almost mirrored, which can provide sterile gameplay. @6622690 - Tdpnice#0000 - This map is far too similar to maps we already have, play style wise. It'd get boring rather quickly, and we're looking for something more unique. @7619721 - Faizoz#6668 - Standard map, but it's a bit too difficult for vampires. Make it less difficult, and possible test. Will be discussed: @7208450 - Velocimantfm#0000 - Fun map to play on, will put up for discussion. @7618184 - Fastyle#0000 - Very fun map, will be put up for discussion. Ignored: None Dernière modification le 1562343360000 |
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@7604709 edited |
Yeahright « Citoyen » 1562360340000
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@7618022 edited @7620473 |
Fastyle « Citoyen » 1562529540000
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@7617730 @7612446 Dernière modification le 1562808960000 |
Pratton « Citoyen » 1563049560000
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@6746876 @6746917 Dernière modification le 1563049680000 |
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Left as is: @7604709 - Ork#0015 - While the edit for this map is a little bit better, we still expect a bit more diversity in the layout of the map. Also, the mice can't reach the middle platform on the left side of the map, unless they take the water to get it, and would possibly try to walljump, but jump off the edge instead and die. Again, the mechanics are really cool, but please add a bit more diversity in the map to make it more interesting instead of mostly horizontal grounds! @7618022 - Yeahright#9937 - It's a cute design for this one, but unfortunately the gameplay would get a bit too boring. Since most of the platforms are just floating squares, the mice and vamps would be reduced to either struggling on the small platforms repeatedly, or running along the bottom. Not to mention, the map heavily relies on walljumping, and new players will struggle to get anywhere. @7620473 - Yeahright#9937 - The design on this map is very cute, but perhaps add some moving platforms? Maybe make the brick styled platform that holds the cheese in the middle move. Not only that, but maybe add one more platform to the top left, so newer players don't have too much trouble getting back up to the top, as the tilted square block doesn't allow players to get back up to the top mushroom block. Perhaps once these issues are addressed, a test is in store! @7617730 - Fastyle#0000 - While the mechanics are smooth and work well, the map itself is pretty standard for vamp maps, and would just get boring pretty quickly. Nothing is really wrong with it, it's just too much like the maps we already have. @7612446 - Fastyle#0000 - The mice on this map, or vamps, would easily get squished and fall to their deaths between the spinning ice. The vamps would also have a bit too much trouble in this one, as mice could trap them behind the ice, then push them all off. There are a few too many platforms, so overall, it'd just be way too hard for the vamps to catch up and infect the running mice. @6746876 - Pratton#0000 - Simple construction of the map, bringing back the old school style, but unfortunately the layout is far too overused. The scrolling would make it a bit more difficult for infection, since mice would be able to run off screen, and vamps would have to run all over back and forth to find or catch the mice. Not only that, but considering how large the map is, along with how many platforms their are, it'd be a near impossible task for the vamps. @6746917 - Pratton#0000 - On this map there are a bit too many horizontal grounds, and no real escape path. The vamps would struggle to catch the mice going up and about in the water, while the vamps who have trouble wall jumping struggle to get higher on the map if the water doesn't do them justice. It'd be just a bit too hard for the vamps, since there's no way to catch up, as everything is horizontal or vertical. Will be discussed: None Ignored: None Dernière modification le 1563171780000 |