Distance Meter |
Grimmaro « Consul » 1514566320000
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Hey! So I was doing a mission in Sunset Mall, going from the autobiography to finding a trendy CD for Collins and then I got lost a few times... I thought perhaps it would be best to implement some sort of distance meter that tells you how far away you are from the objective. Having a distance meter would also help me assume how much zombies I will most likely face given how far the objective is, which will help me come better prepared to fight through the hordes. Lastly, I think this would be nice for Groups too so you know how far each ally is from you when they go off-screen. |
Fewfre « Citoyen » 1514573760000
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or maybe the opacity/darkness/color of the arrow changes as you get closer/farther? Either way, I like the idea of something helping you gauge the distance to an objective. |
Lyra_purple « Citoyen » 1515424020000
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The survivor aspect of the game forces the player to be in surprise. We do not know where we are going and what awaits us. The game DeadMaze is hard, but our team doesn't want it to be too hard. Even after being accustomed to the game you continue to be surprised by the length of the trips? |
Grimmaro « Consul » 1515679200000
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When you are first discovering each of the new locations while doing the story line, you don't realize how far away each objective is because each map is new -- some of the times I came under prepared to face with the amount of zombies that I did, resulting in me having to either bail or actually dying. As I get more used to the game, I know where everything is however this would be more beneficial at the beginning of the game. |
Lyra_purple « Citoyen » 1516035840000
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Besides, I understand better. The very large size of the environment is destabilizing for newcomers. It's going to be difficult to change that. Nevertheless, I take this precious return very seriously, and will highlight it in case an idea arrives. Thank you. |