[Suggestion] Login API |
![]() ![]() « Citoyen » 1458155640000
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Hey, so I was thinking about how different fansites link their accounts to Atelier 801 accounts by using bots to confirm your identity in-game. And while this works, it made me wonder why Atelier 801 doesn't have a login API (where the fansite redirects you to a page on atelier801.com to login, and you are then redirected back). I know it wouldn't be as simple as "1-2-3 done!", and the login API would only probably be available to trusted sites, but it would not only make it more convenient for people to go on fansites, it would also potentially make it more secure, since it would remove the concern of people using their atelier801 password on fansites and having those passwords get leaked if the fansite is hacked. I'll spare a long pro/con list, as I'm not sure of all the cons (and have no experience with external user management), although from my limited knowledge on this specific topic, I don't think it's so hard as to not potentially be worth the effort. However, I've never really personally seen this done with game accounts (just social media accounts), so I may be missing something obvious, be it in the difficulty of adding it, implementing it, maintaining it, or how useful it would actually be. This would probably just be part of the current API system instead of separate, so any site that currently has Transformice API privileges would have it I imagine. Edit: So I haven't looked into it much, and as mentioned it possibly could be much more trouble than it's worth, but it seems there are various libraries to do this, such as OAuth, openID connect, auth0, etc. Dernière modification le 1521122100000 |
![]() « Citoyen » 1458160020000
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/support |
![]() ![]() « Consul » 1458163320000
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I think some kind of way to log in via your Atelier 801 account (like Steam Connect, Facebook Connect, Google Authentication, etc.) would be highly beneficial to the sites that use them, however my main concern would be that making such a system robust could potentially take quite a lot of time, and the only websites that would use it are CheeseForMice (where the only developer is MIA right now), Micetigri, and the Staff Application website, each of which have their own ways to verify an Atelier 801 user (by ingame message to a bot or forum PM) which are suitable workarounds for now. |
![]() ![]() « Sénateur » 1458169440000
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Shamousey a dit : Probably Cheesestatz *cough* coming soon |
![]() ![]() « Citoyen » 1458222240000
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Shamousey a dit : If they allowed various types of sites to use the login, sites like http://thetroz.tk/ could use it too, but your right that it would probably primarily be just those 3 (for now). The biggest issue is admittedly the development time factor, but seeing as how you can login to "Run for Cheese", I think some of the groundwork for external login may be in place (unless they actually just store your login info locally). Maybe not enough to make it worth the time it in the short-run, but could be worth considering putting on a todo list (especially if Dead Maze gets even 1/2 as popular as they seem to hope, since any new fan sites for it would run into the same issue). |
![]() ![]() « Citoyen » 1521122040000
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So now that Dead Maze is released, I again think this would be useful. -Could be used for sites that let user's report what content is available (bosses, passages, side quests) -Could be used for trading -Could be used for various group sites if they wanted it I'm sure there are other ways I haven't thought of. So I haven't looked into it much, and as mentioned it possibly could be much more trouble than it's worth, but it seems there are various libraries to do this, such as OAuth, openID connect, auth0, etc. |