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Neckodancer dance moves
Aquahelp
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Should neckodancer have a beat when your pressing the arrows so like a beat to the song and it should go in the beat of boom boom rocket.
So if you put boom boom rocket songs it would go in the beat of easy, medium, hard, maybe extreme

Aquahelp
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#1
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So who agrees you can do both
Sukanekoto
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#2
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I don't understand your question.
Aquahelp
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#3
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WHAT FINE just vote i am saying it should have a certain beat so it should maybe go in the beat of boom boom rocket or maybe related to the song what i mean is it should go to the beat of the song
Princeciell
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#4
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the arrows already go to the beat of the song wtf
Aquahelp
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#5
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uhh man i thought we could change the beat ahh why didn't i know this already!!! :( for me and /no support for me
Deadgenocide
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#6
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What the hell you say?
Aquahelp
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#7
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deadgenocide a dit :
What the hell you say?

i said :( for me and a no support for me i am doing this for myself
Redd3
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#8
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Well, it's probably easier to understand if you look at boom boom rocket itself, which is a rhythm game.

I think this person wants the notes to be better timed, and also have varying difficulties.

However, with the way neko is now, introducing varying difficulties as rooms or something will just empty the rooms even more. If only there was some other way to make neko popular again.

Here's a look at boom boom rocket.

Dernière modification le 1427318220000
Deadgenocide
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#9
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solfn a dit :
Well, it's probably easier to understand if you look at boom boom rocket itself, which is a rhythm game.

I think this person wants the notes to be better timed, and also have varying difficulties.

However, with the way neko is now, introducing varying difficulties as rooms or something will just empty the rooms even more. If only there was some other way to make neko popular again.

Here's a look at boom boom rocket.

It would be interesting to have a mini and less cruel version of this for NKD's hardest song TROLL(not really)bpm and KDM 280:

Dernière modification le 1427334540000
Redd3
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#10
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OpenITG just seems like pure annoyance tbh, plus that's a bot playing in the video, so.. (also I'm not an uber pro at FFR)

Also, we can't really have OpenITG mechanics, even though they would be awesome, in a game like this, especially with players who will be playing a lot of songs they are seeing only occasionally or for the first time.

If we're still insisting on having things like these though, it can't be as straining on the eyes as that. If what happened in the video happened in neko, I would quit after the first 10 seconds, lol.

Dernière modification le 1427347320000
Notsokaito
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#11
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deadgenocide a dit :

It would be interesting to have a mini and less cruel version of this for NKD's hardest song TROLL(not really)bpm and KDM 280:

>expecting actual effort and implementing LUA into the least popular game made by a company the playerbase of which is mostly teenagers with an IQ score lower than one of a potato (at least in Poland)

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

ITG is my jam, though. TaroNuke and WinDEU are my favorite mappers.

Sukanekoto
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#12
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Well, I'm not sure how much you can improve on how much more accurate the arrows are to the beat. I think it's fine as it is, but I guess if there's a way to improve go for it. I don't think at this point we'd get rooms that are separated by difficulty, but maybe in the future if or when it gets a bigger player base, and I highly doubt it'll go any higher from where it is currently since Atelier 801 is barely to not at all caring about it so there's not much incentive.

I don't really want the game to be like OpenITG, for the reason that a lot of people play Nekodancer casually and a lot of different songs are gonna be played with little to no repeats unless you go to your training room. I think it would be a nice idea, however, to look at the game for ideas on handicap powerups.

As for Boom Boom Rocket, I think that visual effects in the background of some maps could be a good idea as long as it is not too bright or distracting. Like, if you were to hit an arrow then some lights would change color and direction. Or it could go as far with the idea as saying there's an outdoor night map with a stage where you see the video and you'll see fireworks shoot up as you hit an arrow.
Triggeralpha
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#13
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Just to let you know; I feel like that Deadgenocide is some sort of hardcore guy wanting an impossibility on every rhythmic step of the way... best to calm down while in this curse. http://fc01.deviantart.net/fs71/f/2015/017/c/9/nope_nope_nope_nope_nope____chica_gif__by_gold94corolla-d8eam4y.gif

Dernière modification le 1427481060000
Deadgenocide
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#14
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triggeralpha a dit :
Just to let you know; I feel like that Deadgenocide is some sort of hardcore guy wanting an impossibility on every rhythmic step of the way... best to calm down while in this curse. http://fc01.deviantart.net/fs71/f/2015/017/c/9/nope_nope_nope_nope_nope____chica_gif__by_gold94corolla-d8eam4y.gif

XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD ah nope.

Dernière modification le 1427502780000
Notsokaito
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#15
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triggeralpha a dit :
Just to let you know; I feel like that Deadgenocide is some sort of hardcore guy wanting an impossibility on every rhythmic step of the way... best to calm down while in this curse.

Because playing something that's equal in difficulty to I'm A Little Teacup is just so much fun. Weeeeeeeeeeeeeeee.

Dernière modification le 1427537400000
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