Module API & Minigame Bugs |
Shamousey « Consul » 1376614380000
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a dit : If you've spotted a bug either a specific to an existing module room or related to modules in general, please report it here in this thread. When posting a bug report in this thread related to one minigame in particular, please fill out the following form to help keep things organised: a dit : Everything listed below is coloured in the following key so you can easily see what the current state is for different reported bugs. • Fixed • Intentional • Not Fixed MINIGAME BUGS Topic-385507 - #traitor: Players treated as guests #towerdefense: Shamans can get on the map. #towerdefense: Won't work at all. #pictionary: Shamans can get on the map. #fight: Shamans occasionally get spawnkilled and get a draw. MODULE API BUGS • Guests with names less than 3 characters long are unaffected by functions (can't be moved, killed, etc.). • Some items (mostly new shaman skills) do not trigger eventSummoningEnd • addShamanObject/moveObject : changing velocity doesn't affect sheep and some other fixed speed objects • Occasionally scripts fail to initialise (Init Error: Null) • Guests can't use /module command. • Teleporting past X:400 in Defilante maps kills them. • Snowballs don't show up in objectList • Fix the chat from continuing over to new lines (tfm.exec.chatMessage("<b>") makes all chat after it bold) • Totem's cant be despawned • .look doesn't return fur colour • Particle effects don't work in the first 8 seconds of a round • tfm.exec.removeObject doesn't remove portals |
Brightpool « Citoyen » 1376856300000
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In towerdefense the shamans were in the map and able to be summoning towers at the same time. This has happened at least 3 times while I was in there. |
Shamousey « Consul » 1376860380000
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Brightpool a dit : This would be due to shaman skills (Projection mainly) and how hard it is to contain a shaman with it, it's a problem with multiple minigames and has been suggested that there should be some way to control skills in modules. Thanks for reporting, noted it down. |
Abdeltif « Citoyen » 1376867160000
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Shamousey can u make this sticky please ? i found this by lack i see ! |
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Abdeltif a dit : Shamousey can't sticky threads (yet, shamousey for next sent pls) so the sentinels will do so when they feel the need to. |
Abdeltif « Citoyen » 1376867700000
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It's a hole basic thread ! it must be , i call a sent if needed :) |
Shamousey « Consul » 1377005940000
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I see you managed to get it stickied Abdeltif, haha. A lot of people have been talking about certain bugs happening such as times getting messed up when a shaman respawns, shamans escaping in towerdefense and pictionary, etc. All of these bugs related to the shaman skills have been noted to Tig already and we're waiting on a fix from him, which will most likely come after the community platform is released. |
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Room fight: Shamans having a draw when the round starts but they get spawn-killed when they first spawn. I've seen it rarely happen. Don't know, but it's probably a bug. |
Shamousey « Consul » 1377041520000
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Is that the same spawn-killing that happens in any other room? |
Anthonyjones « Censeur » 1377078480000
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Swirlfire a dit : umm Fight isn't on minigame... it bot -_-; |
Shamousey « Consul » 1377081420000
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Anthonyjones a dit : Fight is still a minigame even if it isn't a module, to keep the forums clean (as minigame bugs can't be posted anywhere else), they can be posted here (hence the title). |
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Shamousey a dit : No, they spawn and then get spawn-killed. For when I get spawn-killed, I just don't appear and get the 'No cheese for you! ^_^' message. |
Epicshawty « Citoyen » 1377135060000
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Swirlfire a dit : thats the same thing....... |
Jjaakkee « Citoyen » 1377181560000
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Room: #deathmatch2 Minigame: Deathmatch What Happened: People shot cannons and suddenly they all teleported to 0,0, and their cannons despawned quicker than usual, but they weren't dead. Expectations: Fix this or explain why this happens. |
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Room #Traitor1 Minigame: Traitor What Happended: Guest accounts are logging on and when the round starts they instantly die. I made a thread on this to get clearification to make sure this was a bug. Guest accounts of up to 13 or more all by the same person. Expectations: Im expecting this will cause a server restart. |
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Epicshawty a dit : I told you it differently.. |
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Wuave a dit : Already answered on that thread. But to say it again: Right now we can't ban people from rooms. So killing them is the only thing we can do for now. General thing about reporting: "Expectations:" This means of what actually should have happened. Please forgive me Wuave for using your post as an example: a dit : Here the expectations were used correctly. Expectations like "To be fixed as soon as possible" or "stop fooling around" are merely funny to read but not exactly useful to fix a bug :S |
Lukeoh « Citoyen » 1377370080000
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Minigame: Bafflua Room: #bafflua What Happened: No one got cheese even they were near the cheese Expectation: We get the cheese |
Shamousey « Consul » 1377385440000
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Appleluke a dit : Which specific minigame in Bafflua did this occur on? |
Lilytenten « Citoyen » 1377389520000
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so what happened was I was in /room #bafflua1 and I was in snow ball fight mini game, and I went to tribe house, and then IT WAS SNOWING for a few seconds then it stoped. Minogame: snowball fight Room: #bafflua1 What happened: I went to tribe house and it snowed Expectation: the regular tribe house Please Help! (EDIT) Yay, I FINALY got a new avitar!!! |