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Module API & Minigame Bugs
Shamousey
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#1
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a dit :
This thread is for bugs related to the Module API Topic-365251 and existing minigames only. The Lua Team will check this thread frequently.

If you've spotted a bug either a specific to an existing module room or related to modules in general, please report it here in this thread.

When posting a bug report in this thread related to one minigame in particular, please fill out the following form to help keep things organised:

a dit :
Minigame:
Room:
What Happened:
Expectation:

Everything listed below is coloured in the following key so you can easily see what the current state is for different reported bugs.
• Fixed
• Intentional
• Not Fixed

MINIGAME BUGS
Topic-385507 - #traitor: Players treated as guests
#towerdefense: Shamans can get on the map.
#towerdefense: Won't work at all.
#pictionary: Shamans can get on the map.
#fight: Shamans occasionally get spawnkilled and get a draw.

MODULE API BUGS
• Guests with names less than 3 characters long are unaffected by functions (can't be moved, killed, etc.).
• Some items (mostly new shaman skills) do not trigger eventSummoningEnd
• addShamanObject/moveObject : changing velocity doesn't affect sheep and some other fixed speed objects
• Occasionally scripts fail to initialise (Init Error: Null)
• Guests can't use /module command.
• Teleporting past X:400 in Defilante maps kills them.
• Snowballs don't show up in objectList
• Fix the chat from continuing over to new lines (tfm.exec.chatMessage("<b>") makes all chat after it bold)
• Totem's cant be despawned
• .look doesn't return fur colour
• Particle effects don't work in the first 8 seconds of a round
• tfm.exec.removeObject doesn't remove portals
Brightpool
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#2
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In towerdefense the shamans were in the map and able to be summoning towers at the same time. This has happened at least 3 times while I was in there.
Shamousey
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Brightpool a dit :
In towerdefense the shamans were in the map and able to be summoning towers at the same time. This has happened at least 3 times while I was in there.

This would be due to shaman skills (Projection mainly) and how hard it is to contain a shaman with it, it's a problem with multiple minigames and has been suggested that there should be some way to control skills in modules.

Thanks for reporting, noted it down.
Abdeltif
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#4
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Shamousey can u make this sticky please ? i found this by lack i see !
Jsilv
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Abdeltif a dit :
Shamousey can u make this sticky please ? i found this by lack i see !

Shamousey can't sticky threads (yet, shamousey for next sent pls) so the sentinels will do so when they feel the need to.
Abdeltif
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It's a hole basic thread ! it must be , i call a sent if needed :)
Shamousey
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#7
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I see you managed to get it stickied Abdeltif, haha.

A lot of people have been talking about certain bugs happening such as times getting messed up when a shaman respawns, shamans escaping in towerdefense and pictionary, etc. All of these bugs related to the shaman skills have been noted to Tig already and we're waiting on a fix from him, which will most likely come after the community platform is released.
Zyx
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#8
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Room fight:
Shamans having a draw when the round starts but they get spawn-killed when they first spawn.

I've seen it rarely happen.

Don't know, but it's probably a bug.
Shamousey
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Is that the same spawn-killing that happens in any other room?
Anthonyjones
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Swirlfire a dit :
Room fight:
Shamans having a draw when the round starts but they get spawn-killed when they first spawn.

I've seen it rarely happen.

Don't know, but it's probably a bug.

umm Fight isn't on minigame... it bot -_-;
Shamousey
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#11
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Anthonyjones a dit :
umm Fight isn't on minigame... it bot -_-;

Fight is still a minigame even if it isn't a module, to keep the forums clean (as minigame bugs can't be posted anywhere else), they can be posted here (hence the title).
Zyx
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#12
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Shamousey a dit :
Is that the same spawn-killing that happens in any other room?

No, they spawn and then get spawn-killed.

For when I get spawn-killed, I just don't appear and get the 'No cheese for you! ^_^' message.
Epicshawty
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#13
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Swirlfire a dit :
No, they spawn and then get spawn-killed.

For when I get spawn-killed, I just don't appear and get the 'No cheese for you! ^_^' message.

thats the same thing.......
Jjaakkee
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#14
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Room: #deathmatch2
Minigame: Deathmatch
What Happened: People shot cannons and suddenly they all teleported to 0,0, and their cannons despawned quicker than usual, but they weren't dead.

Expectations: Fix this or explain why this happens.
Eon
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#15
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Room #Traitor1
Minigame: Traitor
What Happended: Guest accounts are logging on and when the round starts they instantly die. I made a thread on this to get clearification to make sure this was a bug. Guest accounts of up to 13 or more all by the same person.

Expectations: Im expecting this will cause a server restart.
Zyx
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#16
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Epicshawty a dit :
thats the same thing.......

I told you it differently..
Moepl
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#17
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Wuave a dit :
Room #Traitor1
Minigame: Traitor
What Happended: Guest accounts are logging on and when the round starts they instantly die. I made a thread on this to get clearification to make sure this was a bug. Guest accounts of up to 13 or more all by the same person.

Expectations: Im expecting this will cause a server restart.

Already answered on that thread. But to say it again: Right now we can't ban people from rooms. So killing them is the only thing we can do for now.

General thing about reporting:
"Expectations:" This means of what actually should have happened.
Please forgive me Wuave for using your post as an example:

a dit :

Room #Traitor1
Minigame: Traitor
What Happended: Guest accounts are logging on and when the round starts they instantly die. I made a thread on this to get clearification to make sure this was a bug. Guest accounts of up to 13 or more all by the same person.

Expectations: Guests shouldn't die and be treated as normal players.

Here the expectations were used correctly.

Expectations like "To be fixed as soon as possible" or "stop fooling around" are merely funny to read but not exactly useful to fix a bug :S
Lukeoh
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#18
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Minigame: Bafflua
Room: #bafflua
What Happened: No one got cheese even they were near the cheese
Expectation: We get the cheese
Shamousey
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#19
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Appleluke a dit :
Minigame: Bafflua
Room: #bafflua
What Happened: No one got cheese even they were near the cheese
Expectation: We get the cheese

Which specific minigame in Bafflua did this occur on?
Lilytenten
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#20
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so what happened was I was in /room #bafflua1 and I was in snow ball fight mini game,
and I went to tribe house, and then IT WAS SNOWING for a few seconds then it stoped.
Minogame: snowball fight
Room: #bafflua1
What happened: I went to tribe house and it snowed
Expectation: the regular tribe house



http://farm4.staticflickr.com/3707/9586486686_b805542b02_t.jpg
Please Help!
(EDIT) Yay, I FINALY got a new avitar!!!

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