[Tutorial] Event Backgrounds in the Editor. |
Ghjxpain « Citoyen » 1428602100000
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Adding Event Backgrounds in the Editor! TransformiceEN a dit : As stated above We can now use event backgrounds in the map editor, However you can't use them from map settings in the map editor you are going to need to edit the xml here is a quick tutorial: Edit the <P tag and add this: Jungle ... a dit : Easter ... a dit : Christmas 2013 ... a dit : Christmas Falling map ... a dit : Attic ... a dit : Graveyard ... a dit : Street ... a dit : 801 Bar ... a dit : St Patrick ... a dit : Astrological ... a dit : Epiphany ... a dit : ~Editing atm Dernière modification le 1555384380000 |
Podoko « Citoyen » 1428604260000
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Not sure if everybody knows, but you can add an x and an y arguments for D="" and d="" example a dit : You also can put more than one image with it example a dit : Dernière modification le 1428604320000 |
Mikuhl « Citoyen » 1428608760000
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The full 801 map is a dit : It seems APS is in charge of the disappearing parts, but it doesn't seem like we have access to that. Dernière modification le 1428608820000 |
Woebegone « Citoyen » 1428610080000
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great! now i don't have to use lua to play maps with backgrounds |
Dea_bu « Consul » 1428610380000
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Edit this ; <C><P D="x_transformice/x_maps/x_papaques_2015/map1.jpg?c=29" d="x_transformice/x_maps/x_papaques_2015/map2.jpg?c=29" /><Z><S /><D /><O /></Z></C> The parts in Yellow shouldnt be added, otherwise the map wont load. P.S. You should only use one background. 1st - <C><P D="x_transformice/x_maps/x_papaques_2015/map1.jpg" /><Z><S /><D /><O /></Z></C> 2nd - <C><P D="x_transformice/x_maps/x_papaques_2015/map2.jpg" /><Z><S /><D /><O /></Z></C> |
Wecwec « Citoyen » 1428619620000
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I think it's worth noting that with this update the difilante spawn death bug is finally fixed; unless it's been fixed previously and I missed it. <C><P D="x_divers/x_steam.png, 100,200" /><Z><S /><D /><O /></Z></C> <C><P D="x_transformice/x_interface/4.jpg" /><Z><S /><D /><O /></Z></C> Dernière modification le 1428626340000 |
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Fun: @5918621 |
Crazysushi « Citoyen » 1428632940000
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WHOA! This is awesome! I used the 2013 Halloween casino for this <C><P D="x_evenements/x_fondHalloweenMap2.jpg" /><Z><S><S H="54" P="0,0,0.3,0.2,0,0,0,0" L="800" o="fffffffff" X="400" Y="380" T="12" /></S><D><DS Y="334" X="131" /></D><O /></Z></C> Edit : @5918902 Dernière modification le 1428638520000 |
Ghjxpain « Citoyen » 1428663540000
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Forget about fancy gameplay and say hello Trolling. @5919131 |
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ban map @5919103 lvlup map @5919263 |
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Useful thread, thanks o/ |
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@5920197 :P |
Dea_bu « Consul » 1428733860000
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@5919040 & @5917947 :P |
Papero « Citoyen » 1428751440000
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Jaackster a dit : i really want the aps feature D: |
Sunflowrcake « Citoyen » 1428779400000
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Jaackster a dit : not only that, but we can't use the entire a801 map either. it'll only go from the gazebo thing to the first house on the left due to the death boarders. sad because i want my own functional copy of the map for my tribe house ;_; |
Azizlik « Citoyen » 1428779640000
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Yeaah! I will try that! It looks great! *-* |
Podoko « Citoyen » 1428781680000
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Sunflowrcake a dit : You can add [[ defilante="0,0,0,1" ]] to properties so it's not a problem a dit : |
Wecwec « Citoyen » 1428789300000
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Sunflowrcake a dit : 801 Replica, can be tribe house'd: @5918404 Podoko has the correct explanation. The map's length is 3.2k. Dernière modification le 1428790140000 |
Crazysushi « Citoyen » 1428810660000
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These are the bouboum characters I unfortunately couldn't find the orange hamster <C><P D="x_bouboum/x_skin/x_skin_2/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_3/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_4/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_5/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_7/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_8/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_9/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_10/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_11/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_12/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_13/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_14/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_15/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> @5920957 <C><P D="x_bouboum/x_skin/x_skin_16/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_17/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_18/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_19/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_20/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_23/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> <C><P D="x_bouboum/x_skin/x_skin_24/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> *cough cough* @5920649 *cough* <C><P D="x_bouboum/x_skin/x_skin_25/x_illu_300.png,250,25" DS="y;362" /><Z><S /><D /><O /></Z></C> |
Daredevil « Citoyen » 1428839940000
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Best tutorial topic ever! ^^ Also i made this map: @5924367 |