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Creatures
Yookyou
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#1
  0
Topic-216187

I might've got the idea from that. Infact this might BE that idea.

Vanilla:

While shaman is alive:
Alive box, these boxes are alive and sometimes will move. They will also talk when you do things with them: example: You push it, it says " Stop that!" They have a random chance of being a box a sham spawns.

While shaman is dead:

Batty: Batty will spawn randomly, maybe in walls. You can jump on batty and then you controll him. But he knocks you off of him after 5 seconds. So don't hog him.

Viney: Viney will spawn on a random platform, he does not care about mice. He can stretch himself across the map to get to other boards, but physics does apply to him. Use him as a board when he is stretched, but be fast.
Surviver:

Stoney: Stoney likes his personal space, he will spawn randomly *not on spawn* there is one of him per map. He is 2x as heavy as a anvil and is small as a small box.

Porty: 10% of the time, a shaman will only have 1 portal, once that is placed, porty will spawn randomly and say "Helloooooo!" He will then teleport randomly. Every 15-30 seconds. He is the other portal and if you go through him you get teleported to the sham placed portal.
Kittycattfm
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#2
  0
/no support,


I dont want this to become a game for 3-year-olds '-'
Snowysun
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#3
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i actually made up mobs that could fly around to help mice and not random like that
i read the hole thing i nevr miss the hole thing since im on forum alot
Yookyou
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#4
  0
Snowysun a dit :
i actually made up mobs that could fly around to help mice and not random like that

Read BATTY
Vivihi
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#5
  0
I pretty much agree with Kitty, but why do we need additional creatures? And it will be hard for the staff to arrange and organize. We can always make a bat using a ball and two runes connected to the ball.

So...

/no support.
Plague
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#6
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I can't really imagine this going with Transformice.
/no support
Watdafudge
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#7
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What is this? Some magic creatures automatically spawning on walls? I feel that I'm going to be too much distracted by these.
/nosupport
Izupen
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#8
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so what, box creatures inside a wall...? i mean, this game is meant to be kinda how mice act. they get cheese, take it back to the hole, and wear stuff.
http://www.deathandtaxesmag.com/wp-content/uploads/2012/12/Feverish-Thoughts.jpeg
Jusky
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#9
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This would make the game harder than it is, and it's already a pain.
I use Divine Mode A LOT, so obviously this would mess up my build all the time. If I recall, the suggestions list said no other animals/creatures, so I know for a fact this will not be implemented.

/No Support
Ae_86
« Consul »
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#10
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/no support
All the above said arguments explains pretty much.

Dernière modification le 1420928100000
Kingmausey
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#11
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This would get way too confusing and ruin builds, also making the game harder. It's hard enough for some people.
/nosupport
Twinkleicewe
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#12
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I think this is a horrible idea, so /nosupport
Shadowskunk
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#13
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/halfsupport
Meh. Not the worst idea I ever heard.
Wolfythecat
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#14
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/nosupport

divine mode alone is hard enough
Atearatareta
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#15
  0
/nosupport
I'm pretty sure i would go /halfsupport if it wasn't on the 'Do Not Suggest' list.
Xenguy
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#16
  0
/half support
Just random in game things, nah. However, I would love this idea more as skills where you can willingly spawn these creatures, sounds fun.
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