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Broken Vanilla Maps
Iamconz
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#1
  0
Hi. This thread is a List of Broken Vanilla Maps (And Questionable Vanilla Maps) that are... broken. hue


[url=]Broken Maps[/url]

7 - This is probably due to the "Timer Bug", if there is 2 mice left, and it hasn't passed 1:00, the cheese won't teleport back down

8 - Bombs don't spawn correctly

26 - No grounds spawn under cheese

30 - Meant to be Double Mice-Spawn

41 - Cage doesn't show for mice

55 - Not Upsidedown (The map is back in rotation)

57 - Not Upsidedown (The map is back in rotation)


59 - Cheese doesn't teleport

61 - Cheese don't teleport [?]


/!\ The Cage seems to have changed once again, now spawning in original place. However, cheese is still in the same place and does not teleport. /!\

81 - Gravity Changes even if Shaman dies

89 - Cheese and hole are no longer swapped

[url=]Key:[/url]

Red - Not Sure if Implented
Grey - Removed Maps
Green - Intended

If you see any maps that need to be put on the list/taken down, do say ^^

a dit :
Credits to Rainbowjay for helping me find these maps ^^
Abdeltif
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#2
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a dit :

Some bugs of Vanilla you sad is not for every one.As exeample me i have no bug of these
Well i don't want to be moderated again i say that's suprise me !

I say that you did a good job :) nice working but two things i have to say ^^
1.I gess that's bombs spawn correctly in that map !
2.I didin't inderstand this Cage doesn't show for mice ^_^.
Spacewind
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#3
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Abdeltif a dit :
I say that you did a good job :) nice working but two things i have to say ^^
1.I gess that's bombs spawn correctly in that map !
2.I didin't inderstand this Cage doesn't show for mice ^_^.

Way back on map 8 used to spawn bombs at the top and they used to bounce down
There used to be a cage which mice spawned in but now that its glitched and only shows for sham theres no real point to the map
Abdeltif
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#4
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After telling me that i knewed but it be putted correctly with no errors and it is showed for all :)
I gess that y connection with Topnet is weardly nice ^^
Katburger
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#5
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I thought some of these were intentional changes, like 59, 61, and 89. Tig was trolling the players who were used to the way the old maps were played.
Vivihi
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#6
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Katburger a dit :
I thought some of these were intentional changes, like 59, 61, and 89. Tig was trolling the players who were used to the way the old maps were played.

That Tig...
Iamconz
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#7
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Katburger a dit :
I thought some of these were intentional changes, like 59, 61, and 89. Tig was trolling the players who were used to the way the old maps were played.

I know. I wasn't sure if it was broken, or intended. I'll fix that now hue.
Zumichi
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#8
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Please add map 13, something is very wrong with the platform
Haruhitastic
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#9
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What exactly is wrong with it?
Zumichi
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#10
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Haruhitastic a dit :
What exactly is wrong with it?

The platform will warp when you push it
Maxxzinnn
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#11
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It's caused by lag, and lag is not a bug
Zumichi
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#12
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Maxxzinnn a dit :
It's caused by lag, and lag is not a bug

The platform will not warp due to lag, I'm not laggy and it warps for everyone in the room (ps normal warping is caused by shaman sync not lag)
Iamconz
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#13
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Tested map 13, in Tribe house and in Vanilla. No problems with it. I think it is mostly lag.
Kit
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#14
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81- is Intented, I witnessed that.
Ramenfrog
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#15
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But earlier I witnessed 81 not even having the gravity doodad, and no the sham was still alive...trying horribly to spawn a box lol.
Rainbowjay
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#16
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81 May be broken due to the fact you don't get +20 seconds when you suicide as sham, meaning it forces people to build and not suicide?
Beavisjr
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#17
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the upside down maps were announced to be put back to normal, reason why is cause around this time last year they became glitchy/bugged that it was almost impossible to complete it. (ex: you'd die instantly, map wouldn't show, map was reversed, and the map was scooted to the side of your screen-that you can only see the end of the map in full screen. One of the maps were when the shaman rode on top of a cart with the mice in it, that's been broken since easter last year.
Hardaliye
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#18
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map 69 there is a bug when you put the invisible ball bomb and if mice is at the corner they goes to the upper left of the screen.
Haruhitastic
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#19
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Hardaliye a dit :
map 69 there is a bug when you put the invisible ball bomb and if mice is at the corner they goes to the upper left of the screen.

Known and on bugs list. It falls under spiritning a dynamic object.
Iamconz
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#20
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Map 61 has changed, noted it in OP.
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