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  • Confetti stays and doesn't vanish unless falls off the screen and it stays on the ground! Or it stays longer!
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Confetti stays and doesn't vanish unless falls off the screen and it stays on the ground! Or it stays longer!
Wingedflight
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#1
  0
Why doesn't this get put in, it makes sense, and this can be either longer time with it, or more realisic and it stays until it falls off the screen or it stays on the floor and it's totally walkable!
When you are non-supporting, please tell me why!

Supporters:
Me
Alikha

Non-supporters:
Erikadeedee
Wolfpuppeh
Sandermr
Snowdragonf
Reshman
Kredos
Julliasaysmoo

Half-supporters:
Kattiej

Unknown-supporters:
Haruhitastic
Kattiej
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#2
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ok first of all, i cant see all of the title. second of all, I don't understand what exactly you r suggesting
Wingedflight
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#3
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Kattiej a dit :
ok first of all, i cant see all of the title. second of all, I don't understand what exactly you r suggesting

Title: Confetti stays and doesn't vanish unless falls off the screen and it stays on the ground! Or it stays longer!

I am suggesting confetti stays longer when you use it, either it goes on the floor on a pile, which is walkable, or it falls off screen
Kattiej
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#4
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oh ok
hmm
/half support
:/ I dont really see the point thts all
Haruhitastic
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#5
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No support. It would be too many particles and would cause lag.
Ssjcrono
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#6
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Haruhitastic a dit :
No support. It would be too many particles and would cause lag.

Says the programming expert?
Haruhitastic
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#7
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Yeah you're right, it's not like it's been proven the more grounds and mice in a room and more objects you spawn you don't lag any more or any less! How silly of me to have thought that!
Ssjcrono
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#8
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That's really up to how the game was written and the user's computer performance. I hardly ever lag personally.
Rutabega
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#9
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Ssjcrono a dit :
That's really up to how the game was written and the user's computer performance. I hardly ever lag personally.

The mass of the community > your computer
Ssjcrono
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#10
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True but we are talking about simple graphics that have no impact on other objects inside a screen. They are just pixels just like everything else, just colored differently to give that "particle" effect.
Rutabega
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#11
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Look at it this way:

5 pieces of confetti per throw (estimate)

30 mouse room

Each mouse throws 5 confetti handfuls

= 750 pieces of confetti

that wouldnt cause lag?

yes it would
Erikadeedee
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#12
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/No support.


Just press e more times.
Wolfpuppeh
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#13
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/no support
This could cause major lag, especially for players like me. If there are too many mice in the room, and all of them throw confetti, it'd cause lag because of the animation of the confetti going and staying on the ground. It doesn't really benefit the game itself, however, it could be an already inserted ground of confetti. Just not the action of it happening.
Alikha
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#14
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lag. how fun.

/support
Rensketjuhhh
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#15
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Kattiej a dit :
ok first of all, i cant see all of the title. second of all, I don't understand what exactly you r suggesting

*
Iwuvcheesed
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#16
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/no support
Would cause huge lag.
Sandermr
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#17
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I don't support not just because of lag but what's the point?
Snow
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#18
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/no support

just like snow, it lags!
Reshman
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#19
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/no support!
creates unnecessary lag! I'm already annoyed at current lag, plz no more.
Kredos
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#20
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So what is the real point of this?

/No Support
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