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  • Dandedude's Maps of Nubness
Dandedude's Maps of Nubness
Dandedude
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#1
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Why nub? Because not a single one has made it to perm yet :P
I hope some of them do though.
I made 5 maps and that means I can post them on here now :D
Here they are.
@4085672 (submitted for P9 because of the fact that you can pro the entire thing)

http://i.imgur.com/JLhzQHH.png
I like this one because you an pro the whole entire thing, but it is pretty hard to do so in my opinion. So free cheese for the pros!

@4090214 (Submitted for P4 of course)

http://i.imgur.com/enFJoqV.png
This one is pretty nice.

@4091647 (Going to submit to P4)

http://i.imgur.com/zOcWEsD.png
It's not the best for aesthetics, but it's a nice map. That pesky ice block sure does get in the way! (probably the longest to make since I had to use trigonometry to get the little blocks in the right place)

@4093665 (submitted for P8)

http://i.imgur.com/NLXA2V8.png
I can do it by myself, but when I finished (I tested on hardmode) there was like 10 seconds left, so I figured that it is hard enough for P8.

@4093700 (Also submitted for P8)

http://i.imgur.com/wcDLueo.png
I slapped this together for the sole purpose of submitting two maps for P8. It turned out... average. Probably won't make the cut.


http://i.imgur.com/dCJ5MeZ.png
This one was originally for the contest for Freestyle XML section, but it turned into this. Note that it is not valid for the competition because it is supposed to be double shaman and the mouse spwn point is moved.

http://i.imgur.com/t1MIUqJ.png
Sham can stand on read but passes through blue, vice versa for mice.

http://i.imgur.com/ZhsMeI3.png
Same as above. Also, yellow is a frictionless material that objects can pass through but not mice.

http://i.imgur.com/OyvsjMb.png
This one is a collision map. The two blocks are movable.

http://i.imgur.com/fscEQDj.png
A kind of puzzle map. The solution is definitely very obvious; I made this map just for fun.

More maps coming soon!
Epalk
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#2
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Hello, Epalk says nice n fun maps :O
Dandedude
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#3
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ty much :D
Mousegodmind
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#4
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http://cheese.formice.com/maps/player/dandedude Strange...
Soakitup
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#5
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Mousegodmind a dit :
http://cheese.formice.com/maps/player/dandedude Strange...

all of those maps seem really recent to me and the CFM API has been broken

nice maps, Dandedude, they're pretty clever
Mousegodmind
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#6
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Ahhhh...It's for me too... Anyway nice maps, it should be P1 or even more :)
Dandedude
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#7
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Nah, all of them got downrated.
Anyways, here are my bootcamp maps *-*

http://i.imgur.com/lNWHUZK.png
deleted, refused from P3 or P13.

http://i.imgur.com/cBAcKs8.png
Submitted for P3, denied

http://i.imgur.com/Nif0ckl.png
Also denied -_-

http://i.imgur.com/LbTVecj.png
another one :P

http://i.imgur.com/eMXu4Pz.png
And an easier one.

http://i.imgur.com/5QU1djq.png
And a wooden hell. Try it out if you disagree. It had been a lot harder, but I had edited it ;)
Dandedude
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#8
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bump. Check out my bootcamp maps!
Dandedude
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#9
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Three new maps :3

http://i.imgur.com/dCJ5MeZ.png
This one was originally for the contest for Freestyle XML section, but it turned into this. Note that it is not valid for the competition because it is supposed to be double shaman and the mouse spwn point is moved.

http://i.imgur.com/t1MIUqJ.png
Sham can stand on read but passes through blue, vice versa for mice.

http://i.imgur.com/ZhsMeI3.png
Same as above. Also, yellow is a frictionless material that objects can pass through but not mice.
Dandedude
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#10
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Two new miscellanious maps:

http://i.imgur.com/OyvsjMb.png
This one is a collision map. The two blocks are movable.

http://i.imgur.com/fscEQDj.png
A kind of puzzle map. The solution is definitely very obvious; I made this map just for fun.
Dandedude
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#11
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New bootcamp map:

http://i.imgur.com/5Rkeilp.png
Really high hopes on this one, it turned out really well and isn't really that hard like my other bootcamp maps.
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