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  • [Gameplay] Trail effect
[Gameplay] Trail effect
Recrise
« Citoyen »
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    • Recrise#0000
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#1
  0
Do not blame me, okay doke?

So... trails are like a path behind you. If ya walk,the trail follows you. There could be all types of trails!

Here are some Ideas:

-Rune trail

-Cheese trail

-Maple leaves trail

and....

-Spirit trail

so uh... critizice I guess? I guess it would cause to some players lag... so I thought of a Mini- Suggestion:

See other players trails.

so.... SEEYA
Shamousey
« Consul »
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    • Shamousey#0095
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#2
  0
What would the point of these trails be, exactly?
Rebornaddict
« Citoyen »
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#3
  0
Shamousey a dit :
What would the point of these trails be, exactly?

this ^

Well maybe they're helpful for bootcamps .
If it's for bootcamp i say support
Recrise
« Citoyen »
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#4
  0
Shamousey a dit :
What would the point of these trails be, exactly?

oh yeah...

its for just any room. It's like a decoration item .

also, they could be very very expensive to prevent lag and only to show that ur pro.
Haruhitastic
« Censeur »
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#5
  0
Just because someone is pro doesn't mean they're allowed to lag someone.
No support. This game gives lower-end PC users enough hell.
Recrise
« Citoyen »
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#6
  0
... im already regretting this.
Wingedpixie
« Citoyen »
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#7
  0
/support id realy like this sounds great :D
Abdeltif
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#8
  0
I agree with haru ,
I can't count tfm players or pros
Alsow if it had a low cheese cost tfm will die of lag as hell !
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