×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Discoveries
Map Editor Discoveries
Renster
« Citoyen »
1380324960000
    • Renster#0000
    • Profil
    • Derniers messages
#1
  0
I was playing tfm and build some kind of contraction and found that runes make good boosters to balls and other with similar properties.
circle ground are a good example but to have properties like a ball make the restitution 0.9
It will go to whatever the direction what ever the rune points.
Make sure the rune is bolted
Example:
<C><P /><Z><S><S H="242" P="0,0,0,0.2,0,0,0,0" L="10" X="443" c="2" Y="183" T="0" /><S H="242" P="0,0,0,0.2,0,0,0,0" L="10" X="481" c="2" Y="185" T="0" /><S H="15" P="0,0,0.3,0.2,0,0,0,0" L="99" X="461" Y="56" T="0" /><S H="21" P="0,0,0,0.2,0,0,0,0" L="768" X="501" Y="366" T="0" /><S P="0,0,0,5,45,0,0,0" c="3" L="27" H="26" X="148" Y="353" T="2" /><S H="10" P="1,0,0.3,0.9,0,0,0,0" L="14" o="324650" X="214" Y="333" T="13" /><S H="10" P="0,0,0.3,0.2,0,0,0,0" L="776" X="500" Y="320" T="8" /><S P="0,0,0,5,45,0,0,0" c="3" L="27" H="26" X="846" Y="353" T="2" /><S H="54" P="0,0,0,0.2,0,0,0,0" L="10" X="878" Y="345" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" H="54" X="128" Y="340" T="0" /></S><D><T Y="46" X="461" /></D><O><O X="461" C="32" Y="293" P="-90" /><O X="461" C="11" Y="284" P="0" /><O X="460" C="11" Y="305" P="0" /><O X="464" C="6" Y="134" P="0" /><O X="190" C="32" Y="342" P="0" /><O X="179" C="11" Y="340" P="0" /><O X="198" C="11" Y="340" P="0" /></O></Z></C>
Championrs
« Citoyen »
1380341760000
    • Championrs#0000
    • Profil
    • Derniers messages
#2
  0
Well I fixed the XML;
<C><P /><Z><S><S H="242" P="0,0,0,0.2,0,0,0,0" L="10" X="443" c="2" Y="183" T="0" /><S H="242" P="0,0,0,0.2,0,0,0,0" L="10" X="481" c="2" Y="185" T="0" /><S H="15" P="0,0,0.3,0.2,0,0,0,0" L="99" X="461" Y="56" T="0" /><S H="21" P="0,0,0,0.2,0,0,0,0" L="768" X="501" Y="366" T="0" /><S P="0,0,0,5,45,0,0,0" c="3" L="27" H="26" X="148" Y="353" T="2" /><S H="10" P="1,0,0.3,0.9,0,0,0,0" L="14" o="324650" X="214" Y="333" T="13" /><S H="10" P="0,0,0.3,0.2,0,0,0,0" L="776" X="500" Y="320" T="8" /><S P="0,0,0,5,45,0,0,0" c="3" L="27" H="26" X="846" Y="353" T="2" /><S H="54" P="0,0,0,0.2,0,0,0,0" L="10" X="878" Y="345" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" H="54" X="128" Y="340" T="0" /></S><D><T Y="46" X="461" /></D><O><O X="461" C="32" Y="293" P="-90" /><O X="461" C="11" Y="284" P="0" /><O X="460" C="11" Y="305" P="0" /><O X="464" C="6" Y="134" P="0" /><O X="190" C="32" Y="342" P="0" /><O X="179" C="11" Y="340" P="0" /><O X="198" C="11" Y="340" P="0" /></O></Z></C>
Elyesou
1381660380000
    • Elyesou#0000
    • Profil
    • Derniers messages
    • Tribu
#3
[Modéré par Bolinboy]
Izaazie
« Citoyen »
1394557140000
    • Izaazie#0000
    • Profil
    • Derniers messages
#4
  0
Go in it, and jump.
a dit :
<C><P F="0" /><Z><S><S H="30" P="0,0,0.3,0.2,0,0,0,0" L="800" X="400" Y="385" T="6" /><S H="100" P="1,1,0.3,0.2,0,1,0,0" L="100" o="ffffff" X="400" Y="250" T="12" /><S P="1,999999,0.3,0.2,0,0,0,0" L="90" o="0" H="30" X="400" Y="300" T="12" /></S><D><DS Y="355" X="250" /></D><O><O X="360" C="22" Y="290" P="0" /><O X="400" C="22" Y="290" P="0" /><O X="440" C="22" Y="290" P="0" /><O X="370" C="22" Y="290" P="0" /><O X="410" C="22" Y="290" P="0" /><O X="380" C="22" Y="290" P="0" /><O X="420" C="22" Y="290" P="0" /><O X="390" C="22" Y="290" P="0" /><O X="430" C="22" Y="290" P="0" /><O X="355" C="11" Y="205" P="0" /><O X="445" C="11" Y="205" P="0" /></O></Z></C>

Try it!!! ^-^ Then validate it

a dit :
<C><P /><Z><S /><D><P /></D><O /></Z></C>

Somehow, if you have minimalist mode and validate it, a bottle is showing!
Woebegone
« Citoyen »
1394582100000
    • Woebegone#8377
    • Profil
    • Derniers messages
    • Tribu
#5
  0
I somehow made a slidding door :B
Not really a discovery but useful.

Slidding Door XML a dit :
<C><P /><Z><S><S L="30" o="324650" H="10" X="547" Y="213" T="12" P="1,1,0.3,0.2,0,1,100,50" /><S P="1,1,0.3,0.2,0,1,100,50" L="10" o="324650" X="557" Y="212" T="12" H="60" /><S L="329" o="324650" H="10" X="398" Y="177" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="322" o="324650" H="10" X="400" Y="281" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="324650" H="60" X="567" Y="202" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" H="103" X="526" Y="225" T="8" P="0,0,0.3,0.2,0,0,0,0" /><S L="30" H="10" X="484" Y="273" T="2" P="0,0,0,1.2,0,0,0,0" /><S L="84" H="10" X="674" Y="269" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D><DS Y="246" X="677" /></D><O><O C="22" Y="213" P="0" X="555" /></O></Z></C>

.
Cheesehogga
« Citoyen »
1394589540000
    • Cheesehogga#0000
    • Profil
    • Derniers messages
    • Tribu
#6
  0
This is nothing new but its pretty cool. make a ground on the bottom and a ground on both sides of the map. Then add a dynamic ground and change the mass to 1. you are able to push it around like nothing no matter what the size is.
Moamenn
« Citoyen »
1396379880000
    • Moamenn#0000
    • Profil
    • Derniers messages
    • Tribu
#7
  0
Nice ^^
Jaedee
« Citoyen »
1398912720000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#8
  0
the two dynamic grounds are like a trap :D love it!

umm the mouse trap thing has minor bugs i just found out :L
Jaedee
1399432140000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#9
[Modéré par Muffun, raison : Double post]
Vitinhohrc
« Citoyen »
1399851480000
    • Vitinhohrc#0000
    • Profil
    • Derniers messages
    • Tribu
#10
  0
@5040279
Aqwhalo
« Citoyen »
1401741900000
    • Aqwhalo#0000
    • Profil
    • Derniers messages
    • Tribu
#11
  0
Nightmode XML:
a dit :
<C><P N="" /><Z><S /><D /><O /></Z></C>

Valentine XML:
a dit :
<C><P F="6" defilante="-1,-1,-1,1" L="4800" XL="2000" /><Z><S /><D /><O /></Z></C>
Izaazie
« Citoyen »
1401840360000
    • Izaazie#0000
    • Profil
    • Derniers messages
#12
  0
<C><P G="0,NaN" /><Z><S /><D /><O /></Z></C>
NaN gravity
Aqwhalo
« Citoyen »
1404237480000
    • Aqwhalo#0000
    • Profil
    • Derniers messages
    • Tribu
#13
  0
Idk how but my stools went greyscale:

http://i.picresize.com/images/2014/07/01/dThir.png

I like it cuz it's unique to any other map.

Edit: There was an update for this because when the update for Map Editor went live and you place stools, you'd fall through the stools. Somehow, it made it grey. There was also no color/colour for it so ya. This happens.

XML:
a dit :
<C><P F="0" /><Z><S /><D><P P="0,0" C="784939,a31638" X="350" Y="385" T="127" /><P X="450" P="0,0" Y="385" T="127" /><DS Y="339" X="351" /></D><O /></Z></C>

EDIT(again): I figured out that if you remove the color properties of a prop(remove C="*blah, blah, blah*"), it turns grey and is unable to change color in editor without XML editing. It seems that the stool is the only prop that is able to uncollide with anything when stripped of it's color properties.

Dernière modification le 1404253440000
Jaedee
« Citoyen »
1404269640000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#14
  0
wow that's a really need discovery :o
Jaedee
1404269700000
    • Jaedee#0000
    • Profil
    • Derniers messages
    • Tribu
#15
[Modéré par Katburger, raison : accidental double post]
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Map Editor Discoveries
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27