| more walls and objects in map editor ? | 
|  Jomancool    « Citoyen »  1382540280000 
 
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| I am an tribe house maker, And i make a lot of tribe houses in the map editor. But i have that problem that now when you can make bigger maps because you can also scroll up, then if I will make big tribe houses, I will need more walls and objects that i can place. So, what do you think ? | 
|  Xanmeow    « Citoyen »  1382557560000 
 
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| nah it can cause lag!!! but if it was buyable like 60grounds: 100 cheese 70grounds: 500 cheese 80grounds: 1000 cheese 90grounds: 1500 cheese 100grounds: 2000 cheese then I would support but now /no support | 
|  Lemodile    « Censeur »  1382560500000 
 
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| Considering how event maps load entire images I don't see how a higher limit would be a problem. With my internet connection it sometimes takes a while for the images to load, but even more complex art maps are usually displayed correctly right from the start. | 
|  Mikuhl    « Citoyen »  1382565840000 
 
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| Lemodile a dit : How does loading and Image relate to the amount of grounds a map could have? But to me personally I think their should be a limit on the size of the XML not a limit on how many grounds you can use. | 
|  Lemodile    « Censeur »  1382604900000 
 
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| My post was in response to Xanmeow's assumption that more grounds would cause serious lagging issues. As far as internet lag is considered; maps with images are officially used and these are worse to deal with on a poor connection than a bit of extra xml. | 
|  Jomancool    « Citoyen »  1382708340000 
 
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| Xanmeow a dit : this is the stupidest thing i've ever heard... | 
|  Xanmeow    « Citoyen »  1382743380000 
 
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| Jomancool a dit : well you too! Xanmeow a dit : anyways unless it was like this /no support and i agree with the rest of you too and... nvm... |