Spirit sets velocity and not adds to it. |
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I noticed something when walljumping and a shaman spawned a spirit. I was higher up and the shaman was helping people with that were farther below. When the spirit was spawned I was mid-air and started falling. Since I was farther away from it, I was just in range of the spirit and thats why I instantly fell, because my Y velocity was set to a low number, when instead it should of been added to my first original higher velocity. (And it wasnt an Anti-Spirit because the people below me went up because they were closer.) Im not sure if this happens with other things that affect your velocity, like bombs. But it certainly happens with spirits. |
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I also kind of noticed this when we were testing the module. Somehow, it drops us down even though we're higher up if I was right? |
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