| 3 Survivor glitches |
| « Citoyen » 1385213520000
| 0 | ||
| #Glitch1 Sometimes when a sham is lagging there cannon keeps summoning and wont stop summoning, either the sham will go into bubbles or they will explode into fireworks. This kills the sham and this glitch still happens today. #Glitch2 This glitch is the most common one. Sometimes when a shaman is summoning this weirdly happens even if the shaman isnt lagging. you will start falling from the sky with the shaman and u keep going back up again. its hard to explain but i have a feeling when this is fixed it will carry on. #FinalGlitch(3) This glitch only happened once to me but here is what it is. In survivor you can see a shaman summoning a spirit but it comes out as a cannon? does anyone know what this is will it be fixed? please do comment below if you know I-suck. |
| « Censeur » 1385214300000
| 0 | ||
| The 1st one isnt a glitch, the shaman is badly lagging. Because of that it causes a double cannon (meaning one cannon but have been continuously spawning due to lag) He will either explode into bubbles (or disconnect) afterwards because he knows his connection is bad. The 2nd one is a glitch, yes, but i do not think it can be solved. In previous versions, doing a B anchor glitch (Spirting on the exact spot on the red anchor) does the same effect, or for map editing, making friction unknown does the same too. This glitch in survivor is MOST commonly happens when summoned a cannon inbetween to grounds that are overlapping Examples on one survivor map is: ![]() Last glitch I am not sure, He IS summoning a cannon but the preview is something else. Most probably a lag spawn i think. |