Object's solidity should be shown while being summoned |
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Hey mice, I had this idea that while a shaman is summoning an object, it should be apparent to us cheese gathering mice whether the object will be solid or not. The shaman is able to tell whether or not the object is solid before they summon it because a solid object being summoned is more coloured than a transparent one so why shouldn't we be able to see this as well? It would make saying "invis" redundant since the mice would be able to tell by themselves that it's not safe to jump. This change, however, would make trolling mice with invisible cannons and whatnot more obvious but I feel it wouldn't be at that much of a loss. If you like the idea please /support and if you don't like it please tell me what you wouldn't like about this change. (Yay! My first suggestion ^_^ ) |
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/half support. Good Idea, but as you were saying, it would reduce trolling. And Since trolling is part of the game...it needs to be considered. |
![]() ![]() « Citoyen » 1387733580000
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/half support This would reduce the fun of trolling so maybe have it be an unlockable skill to hide what solidity the object is/ |