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  • [SHAMAN] Preview Totem Placement
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[SHAMAN] Preview Totem Placement
Whitebengal
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#1
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When we do the totems, all we can see to place them is the leaf and some people, such as me, have a hard time placing them. Do you think it would be a good idea if transformice allowed us to see our totem so that we can place it? It would be really helpful... any supporters?

Supporters:
Hatoncat
Thefourthone
Wolfhana
Raoudufy
Gangsterpt
Leafchan
Dazchipmunk
Hulkill
Joecoool
Fortwoone
Adorablebaby
Roelrong
Hamyu
Everloved

Non-Supporters:
Maxixc
Thefourthone
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#2
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/Support
I don't use HM often, but when I do, I forget what my totem is. :P
Sugarpaws
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#3
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I fully support...
Hatoncat
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#4
  0
/Support

This would make me want to use hardmode.
Maxixc
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What part of 'hard mode' didn't you get? It's supposed(because sadly is not) to be hard.
Raouldufy
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#6
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oh yeah full support
Hatoncat
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Maxixc a dit :
What part of 'hard mode' didn't you get? It's supposed(because sadly is not) to be hard.

Harmode is ment to be hard because it only gives you one B-Nail, not because you don't know what your totem is and where it will end up 50% of the time.
Thefourthone
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Maxixc a dit :
What part of 'hard mode' didn't you get? It's supposed(because sadly is not) to be hard.

I don't see how being able to see our totem would change the fact that Hardmode is harder than regularly building.
Raouldufy
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#9
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Thefourthone a dit :
I don't see how being able to see our totem would change the fact that Hardmode is harder than regularly building.

Hatoncat a dit :
Harmode is ment to be hard because it only gives you one B-Nail, not because you don't know what your totem is and where it will end up 50% of the time.

exactly
Maxixc
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#10
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Hatoncat a dit :
Harmode is ment to be hard because it only gives you one B-Nail, not because you don't know what your totem is and where it will end up 50% of the time.

If you say so...

Thefourthone a dit :
I don't see how being able to see our totem would change the fact that Hardmode is harder than regularly building.

Actually it does, when you know where your totem is going to spawn exactly the use of a feather that represents your totem is no longer an addition to the mode's difficulty.
Whitebengal
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Maxixc a dit :
If yo say so...
Actually it does, when you know where your totem is going to spawn exactly the use of a feather that represents your totem is no longer an addition to the difficulty.

Well, I think more people would use hardmode and their totems if we had this, meaning, we get to see new stuff and more creativity. Plus, some people use their totems for like survivor and wouldnt it be handy if you could see where?
Raouldufy
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Whitebengal a dit :
Well, I think more people would use hardmode and their totems if we had this, meaning, we get to see new stuff and more creativity. Plus, some people use their totems for like survivor and wouldnt it be handy if you could see where?

yeh my totem fails alot and kills me because i dont know where everything will be
Whitebengal
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#13
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Raouldufy a dit :
yeh my totem fails alot and kills me because i dont know where everything will be

Yeah I use just a plank with anchors and a B nail to hold it in place but when I use it, I don't always get it directly where it needs to be, screwing up my build
Maxixc
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#14
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Whitebengal a dit :
Well, I think more people would use hardmode and their totems if we had this, meaning, we get to see new stuff and more creativity. Plus, some people use their totems for like survivor and wouldnt it be handy if you could see where?

So what if more people uses hard mode? It will only mean more fail shamans, no one wants that. And no, not really, now-a-days totems are such a fail because of their size; only small totems have a high rate of success. Also using totems for survivor is quite stupid.
Raouldufy
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Maxixc a dit :
So what if more people uses hard mode? It will only mean more fail shamans, no one wants that. And no, not really, now-a-days totems are such a fail because of their size; only small totems have a high rate of success. Also using totems for survivor is quite stupid.

how is using totems for survivor stupid and if you are a fail sham but have an epic totem y wont be a fail as you can implement it into your build
Whitebengal
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#16
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Maxixc a dit :
So what if more people uses hard mode? It will only mean more fail shamans, no one wants that. And no, not really, now-a-days totems are such a fail because of their size; only small totems have a high rate of success. Also using totems for survivor is quite stupid.

If you say so... no one is forcing you to agree...
I guess you don't support?
Maxixc
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#17
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Raouldufy a dit :
how is using totems for survivor stupid and if you are a fail sham but have an epic totem y wont be a fail as you can implement it into your build

A better question is how using totems for survivor is not stupid. Put 20 cannons together to kill mice it's easy and does not require any skill, therefore killing the mini-game and its fun.
If you had an epic totem you'll know how to use it properly too.

Whitebengal a dit :
If you say so... no one is forcing you to agree...
I guess you don't support?

Uhm okay...? What are you implying? That I can't express an opinion just because I don't support?
Hatoncat
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#18
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Maxixc a dit :
A better question is how using totems for survivor is not stupid. Put 20 cannons together to kill mice it's easy and does not require any skill, therefore killing the mini-game and its fun.
If you had an epic totem you'll know how to use it properly too.
Uhm okay...? What are you implying? That I can't express an opinion just because I don't support?

When did he say that you can't express your opinion?
Maxixc
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Hatoncat a dit :
When did he say that you can't express your opinion?

Even though he didn't said such thing, he did seemed to be implying that. I was just asking, anyways.
Whitebengal
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Maxixc a dit :
A better question is how using totems for survivor is not stupid. Put 20 cannons together to kill mice it's easy and does not require any skill, therefore killing the mini-game and its fun.
If you had an epic totem you'll know how to use it properly too.
Uhm okay...? What are you implying? That I can't express an opinion just because I don't support?

I don't think we can kill the minigame any more than tfm has already done... but what about traps and strategic builds... I never said that btw... lets not argue on this thread
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