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  • Bug With Grounds Collision
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Bug With Grounds Collision
Cndalr
« Citoyen »
1391538900000
    • Cndalr#0000
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#1
  0
I can see that all the grounds that are supposed to don't have collision with mice now have.

All the mechanisms got broken and now mice can touch all the grounds without collision.
It happens in every map.

Screenshots:
http://i.imgur.com/PPtVP5Q.png
http://i.imgur.com/r8J50Da.pnghttp://i.imgur.com/FMs4Sk6.png
http://i.imgur.com/XGwGGPA.png
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Candehh
« Citoyen »
1391540040000
    • Candehh#0000
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#2
  0
yay! another bug
Anythin
« Consul »
1391544180000
    • Anythin#0095
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#3
  0
It appears not every mouse is affected by this glitch. For some mice these maps seem to appear as normal.
Bakpaofgunz
« Citoyen »
1391544300000
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#4
  0
Anythin a dit :
It appears not every mouse is affected by this glitch. For some mice these maps seem to appear as normal.

my guess would be that has to do with whether the mouse has already relogged or not
Lemodile
« Censeur »
1391544300000
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#5
  0
Anyone got an idea as to what caused this?
Germanybruno
« Citoyen »
1391544780000
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#6
  0
-sigh- My tribe members can't even properly move about my tribehouses were I hide access points/ allow them to pass through certain grounds :(
Bakpaofgunz
« Citoyen »
1391544780000
    • Bakpaofgunz#0095
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#7
  0
@3270188
Cndalr
« Citoyen »
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#8
  0
http://i.imgur.com/45uUIwX.png
That's what Anythin said, but in a pic
Bakpaofgunz
« Citoyen »
1391545080000
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#9
  0
Mice who haven't relogged yet can still pass through (i dont know when this started but oh well)
Cpzeuz
« Citoyen »
1391547900000
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#10
  0
Also colored joints have disappeared...
Typenick
« Citoyen »
1391549160000
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#11
  0
Oddly enough, mice seem to be able to pass through cloud ground just fine, but it has another problem - you can't make it collide with mice anymore.

I assume that for some reason grounds' properties regarding collision are always set to defaults. Looks like an easy fix.

edit: It appears that dynamic grounds have exactly the same problem.
Lilyblol
« Citoyen »
1391550840000
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#12
  0
rip color joints too
Aqwhalo
« Citoyen »
1391552340000
    • Aqwhalo#0000
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#13
  0
Colour joints are removed, Red rotational anchor is messed, Grounds collision...this is messed...
Diamondwing
« Citoyen »
1391553120000
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#14
  0
Good News: The glitch is pretty funny.
Bad News: It ruins maps.
Pleasedontcopymyname
« Citoyen »
1391553480000
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#15
  0
We have had this problem in traitor, it's getting kind of annoying
Themousenn
« Citoyen »
1391554920000
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#16
  0
There's a problem with that in survivor as well.. it's getting annoying, being able to go where you normally can't and such.
Inthebin
« Citoyen »
1391556960000
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#17
  0
In Shaman, this bug is really annoying as a lot of maps heavily use the anticloud grounds and now with the bug, a lot of solutions that rely on those special properties are broken like everything else in this game.
Wingedmousie
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1391557740000
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#18
  0
also i noticed totems arent working


this is getting pissy

tig and meli must be either really lazy or tigs at it again. Dat troll
Pleasedontcopymyname
« Citoyen »
1391557860000
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#19
  0
Some people are managing to get through the grounds, which is unfair to others *as mentioned*
Candehh
« Citoyen »
1391558520000
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#20
  0
This bug is already fixed. You just have to relog
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