#Infiltration |
![]() ![]() « Citoyen » 1392437340000
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Basic idea: There will be 2 teams, infiltrators and protectors. Infiltrators have the ability to hide* and shoot darts/arrows, while protectors have the ability to spawn cannons and barriers**. The objective of the infiltrator is to enter the mouse hole that the protectors guard. If 1/4 of team Infiltrators enter the hole, Infiltrators win, where as if they do not, Protectors win. Also, if 1/2 of your team is lost, your team will automatically lose. Your class will be determined randomly before the round begins. Infiltrator: Your objective is to infiltrate the opposing teams mouse hole. You have the abilities to hide* (this ability can only be used up to 3 times per round) and shoot arrows (you start out with 4 arrows and earn one arrow for each kill you team gets). This class will start out with 4 HP. Protector: Your objective is to stop the infiltrators from making it to your mouse hole. You have the abilities to spawn cannons (start with 3 and can gain more for each kill your team gets) as well as barrier** (this ability can only be used 2 times per round). This class will start out with 3 HP. *Hide - Hide in objects such as tree and bushes. If hit by an object, you will automatically come out from your hiding spot. **Barrier - Protects you from taking damage and has a 50% chance to deflect the object that was used on you. |
![]() ![]() « Citoyen » 1392747120000
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/support |
![]() ![]() « Censeur » 1595475240000
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/support |