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  • [Game] Glass ground
[Game] Glass ground
Flindix
« Censeur »
1393706100000
    • Flindix#0095
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#1
  0
Hi, I'm here to suggest a new glass ground that would break after a certain mass/force applied on it (it includes mice and shaman objects).

It would be fun both for the players and mapmakers.

Supporter list:

Non-Supporter list:
Rolyo
« Citoyen »
1393717200000
    • Rolyo#0000
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#2
  0
/support
Lilytenten
« Citoyen »
1393717320000
    • Lilytenten#0000
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#3
  0
/support

And it should be clear, you can see the backround through it!

(You'd also hear a shattering noise when it's breaking!)
Izaazie
« Citoyen »
1393720320000
    • Izaazie#0000
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#4
  0
/support But will it be laggy when you AjkDF@F :DSv$5f#f
with Glass and the Shaman is like FgdFgfRtvr4$f#@VRty with Cannons and then -
LAG a dit :
*Moment of Laggy Silence*

Izaazie has disconnected.
Coreful
« Censeur »
1393727100000
    • Coreful#1043
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#5
  0
/support


GLASS HURTS ;; WATCH ALL MICE IN PAIN
Fireyone
« Citoyen »
1393727340000
    • Fireyone#0000
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#6
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Even though as this is a good idea as any other, glass will be glitchy...
Coreful
« Censeur »
1393728000000
    • Coreful#1043
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#7
  0
Fireyone a dit :
Even though as this is a good idea as any other, glass will be glitchy...

How do we know that yet? The admins work really well with technology, they might have some good changes.
Diamondwing
« Citoyen »
1393729620000
    • Diamondwing#0000
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#8
  0
Mikusuki a dit :
How do we know that yet? The admins work really well with technology, they might have some good changes.

Well, if the glass breaks for all the mice except the really laggy ones, it could cause issues. Also, hackers could use lag hacks so if the glass breaks, they'll still be able to pass.

But, I do like the idea. /Half Support
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