skill based map category |
![]() ![]() « Citoyen » 1396976100000
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A new category map that can only play when sham have specific skills Before loading a new map,system will confirm what skills does sham has,and find a corresponding map for sham to play. This helps to make more maps base on skills,without worrying it's impossible to complete. Also,this type of maps will properly have no problem with skill compatibility. e.g I made a map that takes 1 minute for sham to complete.But it only takes 10 seconds with teleport. So,we will able to select what skills to match my map.Hopefully it's user friendly interface,which means I can can click on an skill icon to confirm it's a required skill to play this map. |
![]() ![]() « Citoyen » 1396978380000
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/Support. First post,and sound cool! |
![]() « Citoyen » 1397033700000
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/halfsupport Sounds decent enough, but it is a bit biased, and a lot of people will miss out. Maybe the shams get default skills, for whatever skills are designed for that map, even if they are level 1. And wouldn't this just be better as like its own room, like /room #shamskills or something >_> |
![]() ![]() « Citoyen » 1397304960000
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/support - i like your idea of room #shamskills aswell ^ when i read the title it gave me a different/simelar idea aswell, that theres different rooms so say a room for 0-10 leveled shams, then 10-20 or whatever but still keeping mixed rooms :D |
![]() ![]() « Citoyen » 1397305320000
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/halfsupport, I don't even have most of the skills. |