Afks not on collision maps? |
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Removed. Please lock. Dernière modification le 1416616980000 |
![]() ![]() « Citoyen » 1398022740000
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/support |
![]() ![]() « Citoyen » 1398023280000
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/half support It's a good idea over all, and might I add useful (especially when trying to get cheese/firsts), but there is no real way of telling if a person is afk (unless they don't move withing a certain amount of time), and lag can cause you to appear to be afk, inwhich you won't show up on the map. Yes, what I've said is confusing, but in realistic sense, this idea is EXTREMELY useful. (I still love you tho <3) |
![]() ![]() « Citoyen » 1398028140000
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This sounds nigh-impossible to implement correctly. It wouldn't be fair to make someone who afk'd last round die faster, since there's the chance they'll be back. |
![]() ![]() « Censeur » 1398029400000
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Yeah, this would be impossible and highly unfair. |
![]() ![]() « Citoyen » 1398032640000
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The admins made it so the shaman selected in the Carnival map had to be active the previous round, so it's not impossible. Still pretty unfair. Maybe they could lower the afk-limit on collision maps to like 15 seconds after map start. |
![]() ![]() « Citoyen » 1398042060000
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The afks disappear in an amount of time for a reason |