Art on Map Editor.... |
![]() ![]() « Citoyen » 1398565320000
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Instead of all this confusing stuff with Viprin's Drawing Editor we should be able to just draw on tfm map editor. There should be a little section added you know with the little º things like º Grounds º Selector There should be an º Art or º Drawing one and there could be a little slidey thing that goes from 0 to 100 and you can pick the brush size along with a color wheel or the color box that you use for customizing in shop. Drawings don't count for grounds. Sorry if I am not suppose to post this or something like that but I think this will make things soooo much easier. But idk it might make the game laggy or something. Idk. But anyways.Thanks! :D |
![]() ![]() « Citoyen » 1398727920000
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/Support (First post c:) |
![]() ![]() « Citoyen » 1398728820000
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/support =) |
![]() ![]() « Citoyen » 1398730200000
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it would be a lot easier to map make. Oh and make it so you can rotate water and put it in foreground or background! >:( /support |
![]() ![]() « Citoyen » 1398732780000
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/Half Support |
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/subport viprins drawing editor really confuses me |
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/support Would pretty useful, like if they put a curve or line tool c: |
![]() ![]() « Citoyen » 1398910320000
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/support |
![]() ![]() « Citoyen » 1398996600000
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/no support viprin is a piece of cake gosh you people watch some tutorials maybe? |
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This isn't deviantart art that isn't about gameplay doesn't belong in this game, and drawn art is the least about gameplay of all |
![]() « Citoyen » 1399010160000
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/suport |
![]() ![]() « Citoyen » 1399029120000
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/support :D |
![]() ![]() « Citoyen » 1399048320000
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/support reasons: 1. I cant understand the how to use viprins drawing editor video 2. im rubish 3. its really glitchy. |
![]() « Citoyen » 1399073640000
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Fxie a dit : Mostly agreeing with this No need to just add "background art" when it won't even affect mice. Unless we could draw the grounds, I would find this near to useless, except for the ability to draw your own background (instead of those lame thunderclouds e.t.c backgrounds). That would probs be the only thing I would find is worth having art for |
![]() ![]() « Citoyen » 1399127040000
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I super duper /support! |
![]() ![]() « Citoyen » 1399558500000
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Omg...YESSS /Support |
![]() ![]() « Citoyen » 1399819080000
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Finally a thread for this! Now I can make maps with my art without using that confusing viprin thingy! /100% Support. DOUBLE RAINBOW |
![]() ![]() « Citoyen » 1399953120000
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/support omg |
![]() ![]() « Citoyen » 1399957320000
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i dont see how this could be impemented (a whole in game drawing tool) without causing way too much lag hassle and work for the developers. some alternate solutions would be make a special mode for rectangle and circle grounds (or make a special ground altogether) that doesnt count as a ground/50, has no collision with anything, cant connect to anchors, not dynamic, etc, could go down to maybe even 1px. another is implementing viprin's editor directly into the game but making it more user friendly, more easy for younger ages to use it and easier to make whole maps without having to do any xml editing. another one is to be able to upload a background image for maps. i see this being simple enough to make, (since i already know they can host web based things like vids) honestly viprins editor is not too hard to use, it's just a different way of drawing. tbh if you have half a brain you can use it. even if it takes some getting used to. |