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  • [Script] Freezetag
[Script] Freezetag
Firestonnne
« Citoyen »
1403579340000
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#1
  0
I got really bored and remember this thread: http://atelier801.com/topic?f=6&t=258413&p=1
I decided to make this freeze tag suggestion into an actual script.
So here it is, on pastebin.
Do whatever you want with it. It can be run in a tribehouse with no problems.

Dernière modification le 1404342960000
Cincle
« Citoyen »
1403608860000
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#2
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This minigame remembers me of one game what we are playing on PE. Very nice minigame, btw. :)
Crazysushi
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#3
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:D so fun, but the tagger should be spawned somewhere else D: sometimes taggers spam space and tag everyone.

Dernière modification le 1403629080000
Firestonnne
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#4
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Good call. I added a 10 second countdown in which the tagger cannot freeze any mice. I didn't want to have them be spawned somewhere else since the map that I chose was just an old one of mine that I put in there for testing. This way the maps could be changed and not have the tagger spawned over a pit or something. I also changed the countdown to be on its own separate textbox, because the other textbox would block half the map with the longer countdown.
You have to keep in mind I never actually tested this script in a room with actual mice, just me and some alts.

Dernière modification le 1403633640000
Oceanshine
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1403653140000
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#5
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Omfg, I'm so clueless. How do you use the script?

Dernière modification le 1403653920000
Fireyone
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#6
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Oceanshine a dit :
Omfg, I'm so clueless. How do you use the script?

do /lua and take the script and copy it from pastebin and paste to the lua console then press "Submit"
Oceanshine
« Citoyen »
1403730900000
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#7
  0
Ty so much!
Pawgold
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#8
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Hey! Thanks for making my suggestion come true! I love the idea. Hopefully I could add more maps.
Firestonnne
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#9
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Yeah the map is just an old one of mine that I put in there because I was too lazy to actually create a map specifically for this script. But I did leave instructions in the script on how to add and remove maps, so there should be no problems with that.
Fallingspear
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#10
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I think there should be a small time limit in-between freezing time, mainly because when people are the freezing mouse, they can just spam the space button as they run around. It makes it unfair to the other mice and easier to win as the freezing mouse. Maybe there should be like a 2-5 second time limit between the freezing?

Just a thought, though.
Firestonnne
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#11
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Yes, another good call.
I added a cooldown for all players between their space action (unfreezeing or freezing) which can be adjusted in the settings in the beginning of the script.
However it is only set to cooldown if the action is preformed, i.e. it won't go on cooldown for just pressing the spacebar when no body is frozen. If there is still an issue of people spamming spacebar I can change it to go one cooldown whenever the spacebar is pressed, even if no action is preformed, to discourage spamming (similarly to the "calm down" feature in #traitor).
Williamkang
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#12
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Doesn't work:
[12:08] [Lua] # [*Guardian Dragons] Init Error : Awetpanster.lua:54: attempt to get length of nil
[12:08] [Lua] # [*Guardian Dragons] [Awetpanster] Lua script loaded in 2 ms (4000 max)
Firestonnne
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#13
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williamkang a dit :
Doesn't work:
[12:08] [Lua] # [*Guardian Dragons] Init Error : Awetpanster.lua:54: attempt to get length of nil
[12:08] [Lua] # [*Guardian Dragons] [Awetpanster] Lua script loaded in 2 ms (4000 max)

Did you change anything? Does this occur at a given trigger or when the script loads? The script works fine for me.
Blaineydays
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#14
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In the 7th line "MAPS = {'@5904680'}"
Is there a way to post other maps in? So.. Like we don't have to change the map everytime a round ends.
I r nub.

Dernière modification le 1440861000000
Cos
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#15
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blaineydays a dit :
In the 7th line "MAPS = {'@5904680'}"
Is there a way to post other maps in? So.. Like we don't have to change the map everytime a round ends.
I r nub.

MAPS = {'1' , '2' , '3'}"
Williamkang
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#16
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Firestonnne a dit :
williamkang a dit :
Doesn't work:
[12:08] [Lua] # [*Guardian Dragons] Init Error : Awetpanster.lua:54: attempt to get length of nil
[12:08] [Lua] # [*Guardian Dragons] [Awetpanster] Lua script loaded in 2 ms (4000 max)

Did you change anything? Does this occur at a given trigger or when the script loads? The script works fine for me.

This was a long time ago but no.
Bisammoeen14
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#17
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How why

• [21:48] # [*mycity no cops] [Roblox#6965] Lua script loaded in 11 ms (4000 max)
• [21:48] # [*mycity no cops] [Roblox#6965] Lua script loaded in 2 ms (4000 max)

he work noting .-.

Dernière modification le 1609134600000
Bisammoeen14
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#18
  0
**wat**
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