Linear/Angular Damping is faster now |
![]() ![]() « Citoyen » 1405562460000
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I noticed that in maps that have got grounds with linear/angular damping, that these grounds used to fall slower, but now they fall faster. I'm not sure whether this is a bug or not. |
![]() ![]() « Citoyen » 1405641480000
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Cyanny a dit : I am not sure, but I have found my map is falling faster, witch messes it up |