IS this a Bug? |
![]() ![]() « Consul » 1406921880000
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Whenever I’m making a “Map”, (Tribe House), I usually change the code to make the map bigger (Example: <C><P H=“900" L="1650" /><Z><S /><D /><O /></Z></C>) But when I do, if I go below what the first code gave me (<C><P H="800" L="1600" /><Z><S /><D /><O /></Z></C>), it will simply kill me I dont know if it’s a bug, or if that’s just the limit. Though I doubt that is a “limit”, because I have seen maps way longer than that? |
![]() ![]() « Censeur » 1406922180000
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I'm pretty sure the 1600 length is the minimum for a scroll map. I'll test when I'm in game. |
![]() ![]() « Citoyen » 1406925480000
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It is the minimum for a regular scroll map. But the bigger maps you see are made with the defilante code which goes up to 5000. <C><P H="400" F="4" L="5000" defilante="0,0,30,1" /><Z><S /><D /><O /></Z></C> |
![]() ![]() « Consul » 1406927040000
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Blackfirejz a dit : Actually the maximum size a defilante map can be is 4800px wide. |
![]() ![]() « Consul » 1406934300000
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Shamousey a dit : Then the code would be <C><P H="800" L=“4800" /><Z><S /><D /><O /></Z></C> To make it the maximum length? [size=8]Lol sorry my brain’s turned off right now o3o |
![]() ![]() « Citoyen » 1406935860000
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griffincraft a dit : No it still has to have the defilante in it. so: <C><P H="400" F="4" L="4800" defilante="0,0,30,1" /><Z><S /><D /><O /></Z></C> |
![]() ![]() « Consul » 1406984220000
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^Ok, I’ll try it! Thanks.. Im just so bad with this map coding xD E// But now I cant even rotate the blocks .. :/ Dernière modification le 1406985000000 |