spawndeath is back |
![]() ![]() « Censeur » 1408453200000
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the title says it all, I was playing tfm and as soon as a catch the shaman map appeared, the shaman and 2 or 3 other mice died except me |
![]() ![]() « Citoyen » 1408453560000
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That happened one time and then everything was ok? Give us more details. Dernière modification le 1408453680000 |
![]() ![]() « Censeur » 1408454040000
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It only happened once from what I saw |
![]() ![]() « Citoyen » 1408458360000
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Then I guess it was just an unfortunate moment. |
![]() ![]() « Censeur » 1408458480000
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It's more than just an "unfortunate moment." If it happens multiple times it's cause for concern. |
![]() « Citoyen » 1408460640000
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The reasoning behind this is due to the 5 second rule. It used to be the case that some mice could instant win on those maps due to the "cheese thief" briefly spawning at the same location as the other mice (directly over the hole in the case of some maps) but long enough for some mice with good connection and fast computers to get the cheese from them. Now the 5 second minimum on completing a map is back, these mice will instantly die. Edit: Basically, its not spawndeath per se, more a bug with the cheese thief sometimes appearing with the mice. A potential fix would be to disable cheese collection during the countdown (on cheese thief maps). Dernière modification le 1408460820000 |