Shortcuts bar |
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![]() It's useful to have a quick way to execute tasks, as well as change key bindings for a determinate action. It would benefit players by allowing them to choose the control scheme they want as well as a neat way to introduce features (new emoticons, custom build actions, map editor controls, event skills, menu buttons) without cramping up the interface. With some preset shortcuts, it would be intuitive to use and customize. Users can drag and drop every shortcut from a "skill book" (like most MMORPGs) onto their shortcuts bar, as well as drag it out of the bar to remove it or drag it between tiles to reassign it to a different key. Size, orientation, range, key bindings, opacity or visibility altogether can be hard coded or parametric. Shortcuts configuration is stored on the server. |
![]() ![]() « Citoyen » 1408818900000
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YES YES YES YES YES YES YESSSSSSSSSSS Ahem, i mean /support |
![]() ![]() « Citoyen » 1408822260000
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/support OMG this is the best idea ever >.< |
![]() ![]() « Censeur » 1408825740000
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/support! |
![]() ![]() « Citoyen » 1408826820000
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Yeah that's an nice idea! /support |
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Sounds really fantastic, support! |
![]() « Citoyen » 1408982520000
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Sounds great, I support. |
![]() ![]() « Censeur » 1408984080000
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give me one good reason why this shouldnt be in game while i wait for you to do that, ill support the hell outta this |
![]() ![]() « Citoyen » 1409160420000
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/support!!!!!!!!!!!!!!!!!!!!!! |
![]() ![]() « Citoyen » 1409161320000
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Haruhitastic a dit : Um, people may accidentally press it when they try to press enter and they want to type but they do not and they accidentally go somewhere else? But that's rare but yeah, I would really like hotkeys for emotions so badly. Thought the shortcut click and drag may seem great, it may cramp the game space, yes I know I can turn it off and stuff like that but it may confuse new players into thinking this is a battling game or something. o.o Yes, I know that the click and drag thing can't just be made for MMORPGs but yes it would make the players feel like they actually need to press the buttons, but they are just optional emotions I would feel way more comfortable if it were just press the keys to adjust the options, or just to turn off pressing a key for a certain action, for example...you would click options, scroll down and it would be adjust hotkey settings... then it would say dance, "t" button, and when you click something it would be a "?" and if you leave it there the hotkey for it doesn't exist anymore and then you could make it the key "u" or "o" by later clicking on it again and pressing that button, it would seem more simple for it to be that way. /Half Support Dernière modification le 1409162040000 |
![]() ![]() « Consul » 1510577760000
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/support! |
![]() ![]() « Censeur » 1510582320000
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![]() ![]() « Consul » 1510673100000
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Kazray a dit : ??? This is competely different idea. This suggests that you can assign a keybinding or button to anything, for example tribunal, map editor, shop, cafe, emotion or streaming room. Dernière modification le 1510673160000 |