Glitchy maps |
![]() ![]() « Citoyen » 1409951520000
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So, after the admins removed the fishing event I found a bug with maps that have anchors. For one, if a piece of dynamic ground is connected with an anchor to another one, the ground will just glitch through and fall out. For example: ![]() ^ this isn't supposed to happen. o.o I can't provide screenshots of the glitchy dynamic grounds. Dernière modification le 1409951580000 |
![]() ![]() « Citoyen » 1409959920000
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![]() shows up perfectly fine for me unless you're referring to something else? |
![]() ![]() « Citoyen » 1409961960000
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Probably the map was edited. |
![]() ![]() « Citoyen » 1409963820000
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No, because I see many maps that way. I mean, if it was edited, would the mapmaker make the dynamic ground fall clean off? Also, it makes no sense. Also, this was in a public/private room, not a tribe house. Dernière modification le 1409963880000 |
![]() ![]() « Censeur » 1409964840000
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It sounds like a sync issue, which isn't a bug technically. |
![]() ![]() « Citoyen » 1409967420000
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phanghuang a dit : pretty sure that wouldn't impact how the map shows up 10 minutes of spamming /mort in a private room later yeah no, i'm not going to still doubt there's a difference between a map in a normal room and the same map played in the tribehouse |
![]() « Citoyen » 1409970840000
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phanghuang a dit : If you someone's map is permed, you can't edit it. You can as for Map Crew to unperm to edit. |