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![]() ![]() « Citoyen » 1417404540000
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This is probably not a bug, but i'm just gonna make sure. If you go into a utility, possibly with multiple people, and add excessive amounts of ice cubes in addspawn, it will most likely crash the game. |
![]() ![]() « Censeur » 1417410900000
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just a regular ol' dynamic object crash |
![]() ![]() « Citoyen » 1417413000000
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There was a part in the script that prevented people from spam crashing those things. All you can do though is to stop giving out admin privileges to anyone entering the room and to avoid those that do abuse the system. Dernière modification le 1417413060000 |
![]() ![]() « Citoyen » 1417496880000
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Ohh yes that has been happening to me too.. I think the server overloads and it crashes the room.. Dernière modification le 1417496940000 |
![]() ![]() « Citoyen » 1419208320000
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Shamousey a dit : Shamousey stated this in Darkbowserrr's thread about this same topic. |
![]() ![]() « Censeur » 1419208620000
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It's slightly different; what Winged is talking about is an actual crash of the game. Not the module itself. It happens when too many dynamic objects (basically a fancy way of saying stuff you can touch and move around) are spawned. |
![]() ![]() « Citoyen » 1419208860000
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haruhitastic a dit : Oh, now I get it. It crashes everything I believe because it's too much to keep track of for your (or anyone's) PC. You couldn't even keep track of 50 boxes at once, could you? How would a PC be able to do that? Plus, little mice digits moving every once and a while. AND keeping connection between a few players in different parts of the world. If you can't do it, how is a PC suppose to do it? |