Cannot turn a tribe house map into a server map |
![]() ![]() « Citoyen » 1419026220000
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Not sure if its a bug or not, but I saved my map as a tribe house map. When I finished, I went and validated it and exported it. But it's still a tribe house map. Here's the code: @5669111 |
![]() ![]() « Citoyen » 1419027360000
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Okay. To turn Tribe House maps into normal rotation (P0) maps, you must have the Tribe House Code. You load the Tribe House Code then you validate the map to export it as P0. Can you explain exactly what you are doing? Did you load the map with the tribe house code and exported it? Did you remake the map and exported that? |
![]() ![]() « Citoyen » 1419027660000
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yes I loaded the tribe house map code, validated the map, then click export the map (40 cheese). It's still a tribe house. |
![]() ![]() « Citoyen » 1419028140000
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You can either wait and see if the server updates or you can try it again. I just pinged the map and it still says P22 so it definitely has not updated yet. |
![]() ![]() « Censeur » 1419028560000
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Perhaps consider asking a mapcrew to P0 it for you. :p Otherwise, copy the XML of the map, load it, validate it and then export it as a normal P0 map. |
![]() ![]() « Citoyen » 1419107940000
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I just re-did the map and exported it. It was probably too many kb for the editor to handle because I copied the xml and put it in the load box and it said invalid. |
![]() ![]() « Citoyen » 1419108420000
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Well you can choose Safwanrockz method and having it directly moved to P0 with mapcrew. You can either use Cheese.formice.com to find online mapcrew members or /c cfmbot mapcrew. There is a bug though with it and the new (Kinhusxd,Xanthefleur,Celeius, and Mumich if I remembered) mapcrew do not show up on the list. |