Make mouse inventory items optional |
![]() ![]() « Citoyen » 1420232460000
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Make mouse inventory items optional for the shaman to choose whether or not they want to have items thrown onto the map by other mice while they are shamming. As the main aim of the game is for the shaman to get as many mice into the hole, the shaman should choose whether they want to have control, or a troll. For newer players still learning how to sham, and older players who would rather focus on building than watch as some mouse empties their inventory onto the map killing the surrounding mice, this option would be useful. The mouse inventory after all was just an addition to the game, shamans choose which skills to have e.g. Clean mouse (bubbles), So the use of inventory items should be an option for shams to have. Dernière modification le 1420253400000 |
![]() ![]() « Citoyen » 1420232580000
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/support It gets pretty irritating when mice spam items to ruin a map, so I imagine a lot of people would want to use this. |
![]() ![]() « Citoyen » 1420233660000
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/support |
![]() ![]() « Citoyen » 1420234200000
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/half support ... |
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Yeah....no. Then what would be the actual point of the whole consumeables which were getting? As everyone knows, a big part of the shams who are usually shamming,would probably hate when some troll f.e., throws up a snowball on the mice to ruin the saves or to ruin a build which eventually gets annoying, and by that,i imagine alot if people would be using this option, which would make consumeables not that useful. In shorter words; /no support. Dernière modification le 1420240980000 |
![]() ![]() « Citoyen » 1420245780000
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"would probably hate when some troll f.e., throws up a snowball on the mice to ruin the saves or to ruin a build" This would be optional for shams. So what if you have to wait a couple of shams to find one to troll. Why should shams have to play long enough to gather enough points to become shaman just to have their builds destroyed and the majority of their saves killed off? Items would still be usable outside of regular rooms and shams who don't mind the trolling. |
![]() ![]() « Citoyen » 1420246320000
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/support |
![]() ![]() « Citoyen » 1420246680000
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/support |
![]() ![]() « Citoyen » 1420246920000
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Yeah I agree. /Support (full amount) :P Dernière modification le 1469223360000 |
![]() ![]() « Citoyen » 1420248720000
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so much support oh my god ;_; |
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/Half Support I would like this better if this was modified a bit. I'd personally like it if you could disable items thrown/spawned so it wouldn't lag the game, or be plain annoying in general. e: If people can't spawn items at certain times, they might take out their frustration on Non-Shaman maps. That ruins gameplay for everyone. Dernière modification le 1420250640000 |
![]() ![]() « Censeur » 1420250340000
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/no support Well, if MOST shamans will do that, and by most i bet most people would mean 'most' by the majority of TFM, we could only use it on NON SHAMAN MAPS! Also your first post is pretty confusing. |
![]() ![]() « Citoyen » 1420251000000
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SUPPORT HOLY SHIT |
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Mortalities a dit : Still not seeing a reason to support this since it would only decrease the consumeables value to the game. (Which is already pretty low) And yeah, i dont think there would be a big part who would enjoy to see a random troll d**king around. This suggestion seems more likely to me a another step to bring consumeables closer to extintion. Just my opinion. Dernière modification le 1420296180000 |
![]() ![]() « Citoyen » 1421202360000
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I think a better way of doing this would maybe be like having the objects have no effect on the mice... So, for example, if someone hit you with a snowball, it wouldn't send you flying backward to your death. |
![]() ![]() « Citoyen » 1421381580000
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/support |
![]() ![]() « Citoyen » 1422249480000
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/support 100% There a plenty of maps where that aren't made with items in mind. Two quick examples would be a building map with a small spawn platform where everyone is obliterated with a single snowball or any map with a narrow path that could be blocked using a ball. No one likes loosing saves for reasons out of their control and items certainly create unwinnable situations. Personally I wouldn't be upset if the items were removed entirely but I understand that people have different opinions that don't match mine. This seems like a best of both worlds solution that could make everyone happy. |
![]() ![]() « Censeur » 1422251160000
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deltarubee a dit : Consumables are pretty horrible so I'm cool with that. |
![]() ![]() « Citoyen » 1422262080000
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Support yes! |
![]() ![]() « Citoyen » 1422267540000
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No support. Just doesn't seem necessary. It's not that hard to dodge or tank a snowball anyway, and most of the mice that get killed by it are AFK so to me it's not that much harm done, because I generally don't like to give AFK mice free cheese anyway. As for the shaman build part, the only really troublesome consumable that I've witnessed in this case is the gravestone because it can easily block many different paths but it has been a long time since Halloween and I doubt that many people still have a hold on this consumable. Certainly there are some, but probably not as many as there used to be. Other consumables such as beach balls or snowballs are really only minor annoyances to me and I don't really care if people use them while I shaman. |